05-26-2017, 12:56 AM
Zamboni Redux Round 8
Snorunt is at 4/7hp.
Charm
(5)(1)(1)(4) It's so cuuute!
-2 attack for Snorunt
"You know the plan. Stop Togepi from hitting if you can! Follow that up with a freeze!"
Icy Wind
Acc: 8 dice, -1 pain, -2 actions = 5 dice
(5)(3)(5)(2)(3) hit
Dmg: 3 Str + 2 dice +1 stab -2 defense -2 charm = 2 dice
(1)(5) Togepi takes 1 damage.
Togepi loses 1 dex.
Powder Snow
1 dice less
(4)(4)(5)(4)
(5)(6) Togepi takes 2 damage. 2/5hp, -2 pain.
Zamboni Redux Round 9
Metronome
Power: (5) Metronome became Petal Dance. Togepi enjoys this dance and commits to it for 3 moves! After all, his previous charming dance worked quite well. It's a high power move!
(2)(5) Hit
Snorunt doesn't recognize Petal Dance. No trainer has ever dared bring a Grass-type before it.
Dmg: 2 str + 5 power -3vit = 4 dice. Today I learned that Ice doesn't resist Grass.
(4)(2)(6)(4) Snorunt takes 3 damage. Leaving 1hp.
Zamboni recalls Snorunt. "Sorry, Snorunt. You were best suited to a battle against the snake, anyway, with your Inner Focus."
Zamboni Redux Round 10
Togepi will continue to Petal Dance for 2 more moves unless recalled.
It's Swinub time.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



