05-27-2017, 01:14 PM
Ventus and I worked up a rule where the elemental damage increasing held items (hard stone, mystic water) add +1 to the training rolls that involve it for moves of their type. You have to think of some way to utilize it, but that's pretty easy to do.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



