Masquerain Round 1
Azurill is excited to fight a real opponent.
Water Gun
2 dex +1 Fight + 2 channel
(6)(5)(4)(4)(4) Critical hit! Azurill's bell jingles happily as it strikes hard.
2 dice + 2 dice crit -2 vit
(4)(3) Masquerain takes 1 damage. 5/6hp.
Masquerain is also excited by the prospect of combat.
He flips and flops his wings like a Semaphore tower, whipping up a great gust! Or, one might say, a whirlwind!
Whirlwind
2 Dex + 4 Fight + 0 canalize
(2)(3)(3)(3)(1)(1)
As the whirlwind grows, Azurill dives into the hat, which catches in the fork of a tree. From there, Azurill is in a wonderful position to fire water guns! Thanks, Masquerain!
Abra decides he doesn't like this showoff, as you predicted. He teleports right on top of Masquerain and drops straight down.
Strike
(4)(4)(1)
dmg: 1 power + 0 str -2vit
(2)
It doesn't do anything, but it makes him a target for next round.
Masquerain Round 2
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



