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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
I was under the impression that the only differences are these:

-Lethal damage can go below 0hp (and all damage below 0 is lethal)
-Lethal deals more damage every hour
-Taking your HP in lethal damage kills you


So what I'm imagining is this:

-You have 6 hp
-You take 3 damage from a lethal move.
-You are at 3/6 hp, and you'll have to keep track that it's 3 lethal damage.
-It would take a potion to heal 2 lethal damage
-You'll continue to lose HP even if the battle ends
-Collecting 3 more lethal damage would kill you, while collecting 3 more normal damage would simply faint you.

Does that answer your question?
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Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 06-04-2017, 10:16 PM

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