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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(06-04-2017, 11:29 PM)Dies Irae Wrote:
(06-04-2017, 11:02 PM)Iron Wrote: I'd say it is realistic - the reason you can so easily deal lethal damage to a fainted Pokemon is that it can't defend itself. I'd say even a Pokemon at -3 pain can get its arms up in front of its face, or close its eyes, or turn with the blow a bit, or flex muscles where you strike.

D&D has a similar rule - attacks against a helpless opponent are crits.

It's a good patch I think. If you dig back into the internet archives, when the game was released there were more than a few threads from irate players complaining about their trainers turning into fine red mist when it was ruled they could be affected by area attacks.

Though it does mean Plusle shouldn't have taken lethal damage from that Weezing's Self Destruct...but oh well, a bit late to retcon that now.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 06-04-2017, 11:33 PM

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