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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(06-10-2017, 07:25 PM)Dragonstrike Wrote:
(06-10-2017, 07:21 PM)Lord Windos Wrote:
(06-10-2017, 07:12 PM)Iron Wrote: I included the SE damage.

The dice do what they will, my friend. No need to get blamey.
That battle was ruinous. At least Ventus got all cheered up by Lucifer later on!

Yeah, dragon rage is broken with small HP pools, and ridiculous even with half decent ones.  Something with a large HP pool doesn't mind nearly as much, though.

If our recent battles have said anything, though, it's 'the dice spit on your supposed advantages.'

I feel that if I knew that Charmeleon had that move before hand, I would have made a condition that he could not use it, if I could not use healing items. They is no coutner play to it besides being beefy as heck or healing it up. It either misses, and your fine, or it hits, and you lose 1/3 to 1/2 of your HP in one go. No damage mitigation, no saving grace besides a miss chance, nothing. I could have evaded, but I have no points invested in that trait at all, so what else could I do but focus my attacks? Now I feel just bad, mates....
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 06-10-2017, 07:29 PM

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