06-14-2017, 02:07 PM
Riff and Raff Round 4
Kirlia's Trace became Water Absorb.
Water Pulse
(6)(3)(6)(2)(1)(1)(3) Just one success to be evaded.
Evasion: (4)(1)(2) Swiftfire dodges out of the way.
Nathan, you made the same mistake as Windos on your multiple actions. The first penalty is always the number of actions you make, and subsequent penalties increase by one. You can make 3 actions at -3/-4/-5 before you run out of dice at full health.
Confusion
6 dice, -3 actions = 3 dice.
(4)(4)(4) Hit
(4)(5)(3) Wingull takes 2 damage. 4/6hp -1
Conf: (6) Wingull is confused
Wingull ducks beneath Skiddo as the goat's fur launches outward in a flurry of razor leaves.
Razor Leaf
(5)(3)(5)(3)(5)(5) Critical hit. I am asking on the forum if you should roll multiple times or just once. For now, just once because simplicity trumps all.
3 dice, -1 dmg to Ponyta.
(4)(5)(4) Kirlia takes 3 damage. 4/7 -1pain. Ponyta takes 2 damage. 2/6hp -2 pain.
Ember
7 dice, -2 pain, -3 multiple = 2 dice
(1)(1) Miss
Confusion 2
6 dice, -4 actions, -1 pain = 1 dice
(2) Miss.
Not enough dice for another Confusion.
Leeching: (6) Ponyta is withdrawn
Don't forget Porygon is burned. Survival check: (3)(6)(1)(1) No successes. Nathan can use his trainer action to try to put it out next round, accumulating double the dice.
Vitality: (6) Porygon takes no damage.
![[Image: 0a1868a49015a0c5cee1e79e8a45e028.png]](https://i.gyazo.com/0a1868a49015a0c5cee1e79e8a45e028.png)
Riff and Raff Round 5
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



