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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
It just feels odd, is all. Usually, I expect Blissey to take a few hits, so seeing it unable to sufficiently fill that tanking role is weird.

Now there is something else to mention since we're talking about Vitality, I guess. And that's an alternate system. Now, it's not something we'll be using, but one or two people on the forums did a sort of game HP to pokerole HP conversion thing at some point. Just a quick example being Onix, which has 28 HP in Pokerole. Based on its base 35 HP stat in the games, the conversion reduced that down to 3.

The writers mainly decided they didn't like that because a giant rock snake just isn't very scary if it can't take a hit. Well, that's one reason. I can't say I disagree, but dang, it's definitely quite a difference! An alternative thing they could have done is just given Onix a huge base Vitality, since that doubles as the pokemon's defenses. It's what Onix and Steelix are known for, after all.

Of course, they went ahead and gave Onix BOTH (28 base HP, 4 base vitality, 8 max Vitality), so...yeah, Brock is pretty brutal in games that follow Red's journey through Kanto to the letter.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 06-21-2017, 11:20 PM

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