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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(06-21-2017, 11:32 PM)Dies Irae Wrote: Tiny Pichu, Giant Onix

There seems to be something of a designer focus on winning via shutting down an opponent's move pool. I don't like it personally since it feels WAY too much like a Hard Counter Magic Bullet solution than something someone would use normally.

It is, however, a viable tactic to employ, especially for Pokémon that normally have low damage output in of themselves. If they can't hardly make a dent in the enemy, just lower their damage and accuracy to the point that you can just turtle it out! Like Stall in competitive, depriving you enemy of its damage and just chipping away at them is totally ok, especially if their is no other way to easily achieve victory.

In fact, if I ever get the opportunity to have Raphael learn Thunder Wave, I can totally pull of TPGO strategy for myself, given it knows Charm and Sweet Kiss too! It also has Yawn for extra deviousness, hehehe!
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 06-21-2017, 11:48 PM

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