07-03-2017, 07:17 PM
(This post was last modified: 07-03-2017, 07:18 PM by Dragonstrike.)
And out of all those moves I just listed in the game thread, the ones I'm looking at primarily are:
Drain Punch/Brick Break for Gallade (top priority when Kirlia evolves, but rather difficult to come by since Drain Punch is a rare move [disregarding the one time it was a TM in gen 4] and Brick Break is a TM [albeit a pretty common one as far as TMs go])
Electroweb for Porygon (way faster to get than Discharge, so I can get that potential electric type for Conversion up and running. Well, once I start working on getting Conversion to work properly, that is...)
Drill Run for Swiftfire (Ground coverage is important, after all. And Ventus having a Drilbur would help a lot with this one)
There's also Play Rough on Absol, which Azu can help with once she evolves. Or Minicorn if and when Shiva gets that.
A short list, but that's fine. Those are just the most important ones overall, after all.
Drain Punch/Brick Break for Gallade (top priority when Kirlia evolves, but rather difficult to come by since Drain Punch is a rare move [disregarding the one time it was a TM in gen 4] and Brick Break is a TM [albeit a pretty common one as far as TMs go])
Electroweb for Porygon (way faster to get than Discharge, so I can get that potential electric type for Conversion up and running. Well, once I start working on getting Conversion to work properly, that is...)
Drill Run for Swiftfire (Ground coverage is important, after all. And Ventus having a Drilbur would help a lot with this one)
There's also Play Rough on Absol, which Azu can help with once she evolves. Or Minicorn if and when Shiva gets that.
A short list, but that's fine. Those are just the most important ones overall, after all.
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Pokerole Game 1: Skull Ruins
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


