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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(07-03-2017, 11:57 PM)Iron Wrote: The standard XP for a fair trainer battle is 3Xp per Pokemon, so 2 is very high for loss after loss. I'll do an automatic Canalize Training Roll for the whole session, which would be an average of 4XP total but could be as high as 7.

Also the exception to gaining XP during a loss is fainting before at least getting close to victory against at least one Pokemon.

So, 1 XP per battle (Will the possible exception of Staryu, if Michael prevails), and at least a chance for 4XP afterwards? At least, that is what I can figure, judging by what you are saying. Though, considering that Michael is deliberately being pitted against Pokémon that are WAY out of his league right now, perhaps a higher XP per battle would be justified? Ultimately, its up to you Iron, but I'm interested how things will pan out regardless of how much XP everyone gets out of this.

That makes me wonder how much XP each of Nathan's Pokémon will get, now that I think about it...
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Lord Windos - 07-04-2017, 12:03 AM

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