07-05-2017, 02:57 PM
Absorb and other attacking moves that heal don't require the will point in base pokerole. It's only the mass healing ones like Heal Pulse and Recover that do.
I'm sure the reason it was implemented was for balance. They required both 1 Will and an accuracy check AND a roll for how much HP they recover. With how slow most damage is early game, it's not hard to see why the writers might limit pure healing moves that much, I think.
I'm sure the reason it was implemented was for balance. They required both 1 Will and an accuracy check AND a roll for how much HP they recover. With how slow most damage is early game, it's not hard to see why the writers might limit pure healing moves that much, I think.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


