07-05-2017, 03:08 PM
It's only broken on Pokemon that have zillions of hit points more than the damage you're doing to them.
I think I'll just rule on a case-by-case basis that "your Pokemon is too tired to heal that often" if someone (including NPCs) try to use it to stall a battle indefinitely. 3ish is probably about right, maybe more for exceptionally Vital trainers.
I think I'll just rule on a case-by-case basis that "your Pokemon is too tired to heal that often" if someone (including NPCs) try to use it to stall a battle indefinitely. 3ish is probably about right, maybe more for exceptionally Vital trainers.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



