07-06-2017, 07:26 PM
@Iron
Quick mechanical question, actually. I noticed that in both versions of the core book, Happiness is only set to 0 if the pokemon was KOed and then caught. It's 1 if the pokemon went unwillingly. Are we ignoring that and still calculating it the same way as with Loyalty (2 base - pain penalization, no special exceptions without GM discretion)? If we were to use the original rule, Staryu and Princess would have 1 more happiness than they do currently. As well as any other pokemon caught mid-battle with a -2 or -3 pain penalization without getting KOed.
Quick mechanical question, actually. I noticed that in both versions of the core book, Happiness is only set to 0 if the pokemon was KOed and then caught. It's 1 if the pokemon went unwillingly. Are we ignoring that and still calculating it the same way as with Loyalty (2 base - pain penalization, no special exceptions without GM discretion)? If we were to use the original rule, Staryu and Princess would have 1 more happiness than they do currently. As well as any other pokemon caught mid-battle with a -2 or -3 pain penalization without getting KOed.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


