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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(07-07-2017, 04:30 PM)Lord Windos Wrote:
(07-07-2017, 04:26 PM)Dragonstrike Wrote:
(07-07-2017, 04:24 PM)Lord Windos Wrote: I wanted for my little angel to gracefully defeat its foes, not literally roast them alive. What almost happened to Glaceon is keenly remembered by both master and a Pokémon... Beside, one Lethal Damage Attack is enough, I believe!

Well, Burn 2 is still a lethal effect.  That's something to keep in mind, still.

Flamethrower is bot more accurate and far less deadly than Fire Blast, but Burn 2 is still something or a buggerance. At least it's not Burn 3, however, which by its description....brrrrrrr.

Yeah, I've been trying to figure out if Swiftfire should learn Fire Spin or Inferno next...Fire Spin would be great for the continual chip damage, but landing an Inferno would be...devastating, to say the least.  Need to work a little on improving the accuracy roll for it if I wish to use it eventually.

The worst part about is if I land Inferno and don't hold back...that could be up to 14 points of lethal damage in a single turn with my current stats.  Minimum of 5 (cuz luck die to resist only 1 of the damage from Burn 3)  Even with holding back, the move will be guaranteed to do at least 5 (lethal) damage to anything it hits.  If we're going to go into that secret base under Wineberry, that might be more beneficial than the more gradual Fire Spin...

But considering what just happened, Nathan might be more inclined to stay away from Inferno.  For now...
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 07-07-2017, 04:37 PM

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