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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(07-08-2017, 10:50 PM)Dragonstrike Wrote:
(07-08-2017, 10:46 PM)Lord Windos Wrote:
(07-08-2017, 10:34 PM)Iron Wrote: We made a decision on it long ago, but I'm too tired to go find it right now.

Way I see it, Paralysis' DEX drop should stack with Dubuffet moves/ Debuffs , since I don't think the rules ever specified that was not allow. Technically, Paralysis status as a...well, Status makes its effects applicable regardless of prior conditions on target (Except if target has some form status protection, or is immune to PAR), so if said target also has a DEX drop on them, it should just add onto it instead of overbidding it. To me, it's like an ability that raises your stats combo with moves that also do so, but that just my opinion.

@Iron

This might be something to ask the Pokerole writers about, just so we can get a definitive answer on it.  I think the book might be just a little too vague about it.

Their forums has been down a few weeks.

We haven't done a whole lot of 6v6 battles period!
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 07-08-2017, 11:20 PM

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