07-11-2017, 09:44 PM
All that remains is to see how much damage the defenders take.
Delta Houndour Round 6
Extremespeed
(4)(2)(6)(5)
2 Str + 3 power -1* vit = 4 dice
(2)(6)(1)(3) 1 damage.
Burn Heal
This takes an action
Strike
(6)(1)
(5)(6) Houndour A takes 2 damage and faints It never turns to flee, boldly gazing at Ventus as he orders its slaughter and delivers the final blow himself.
Then Ventus does what he promised as our scene fades to black...
Togekiss, Apsis, and Ventus gain 7XP each (this includes all 5 Houndour). Ventus gains +2 for heroism, and gains a Will point! He feels tougher having survived such a determined assault!
One question I have for Ventus is, what will he do with his sleeping friend?
Ventus does not discern Nathan, since Swiftfire is the same color light as the Houndour, and Nathan is just one more shouting human in the background.
Delta Houndour Round 6
Extremespeed
(4)(2)(6)(5)
2 Str + 3 power -1* vit = 4 dice
(2)(6)(1)(3) 1 damage.
Burn Heal
This takes an action
Strike
(6)(1)
(5)(6) Houndour A takes 2 damage and faints It never turns to flee, boldly gazing at Ventus as he orders its slaughter and delivers the final blow himself.
Then Ventus does what he promised as our scene fades to black...
Togekiss, Apsis, and Ventus gain 7XP each (this includes all 5 Houndour). Ventus gains +2 for heroism, and gains a Will point! He feels tougher having survived such a determined assault!
One question I have for Ventus is, what will he do with his sleeping friend?
Ventus does not discern Nathan, since Swiftfire is the same color light as the Houndour, and Nathan is just one more shouting human in the background.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



