07-15-2017, 04:36 PM
Herbalist Maize Round 3
Michael proudly marches into position in front of the big snake. Apsis gives the shroom a fond look.
Absorb
6 dice, -2 actions
(4)(1)(5)(6)
2 Str + 1 power -3 vit = 1d6+1SE
(1) Politoed takes 1 dmg 7/8hp
Mud shot, which Michael intercepts most of. Politoed isn't well-trained enough to launch a big mud shot.
(2)(2)(5)
Michael's accuracy -1, no damage.
Glare
2 Dex + 2 Fight +1 Intimidate -1 moveacc -1 mudshot -1 pain = 2 dice
(6)(5) Politoed is paralyzed. Initiative order doesn't change.
Absorb
(6)(1)(5)
(1) Politoed takes 1 damage. 6/8hp -1 pain
Herbalist Maize Round 4
Absorb
(2)(2)(6)(2) Hit.
(5) Politoed takes 2 dmg 4/8hp -2 pain.
Politoed tries to line up a Bounce attack on Michael, but it does not have enough strength to reach an effective height. "Oh, I'm sorry, Politoed. I still am not fully attuned with your strength level. Ventus, we surrender! But before I give you the money, maybe you could give me some tips?"
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



