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Evolution of the Nuclear Type
#9
New pure Nuclear types:
Grimer/Muk
Koffing/Weezing

New half Nuclear types:
Trubbish/Garbodor - Poison/Nuclear
Porygon-Z - Normal/Nuclear (the corruption of the Dubious Disc contains Nuclear type artificial DNA coding)
Solosis/Duosion/Reuniclus - Psychic/Nuclear (cells and stuff)
Octillery - Water/Nuclear (explaining the rapid mutation in its evolution)

New Nuclear type forms:
Castform - Radstorm form

New Nuclear type evolutions
Electric/Nuclear evolution for Electrode
Nuclear type evolution for Castform if evolved when in its Radstorm form (like a weather Burmy)

New Nuclear type mega evolutions
Fire/Nuclear Mega Magmortar (cannons, explosions, excitement)
Steel/Nuclear Mega Klinklang (it's gears so a part of a machine, what if in mega it becomes the machine and is a reactor like thing)
Psychic/Nuclear Mega Deoxys (because it's a mutated virus it fits)

Those are some really cool ideas. If you let me id love to put them in my game
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Messages In This Thread
Evolution of the Nuclear Type - by Sparcely Dun - 09-22-2016, 01:27 PM
RE: Evolution of the Nuclear Type - by Kuribat - 09-25-2016, 10:15 AM
RE: Evolution of the Nuclear Type - by Kuribat - 09-25-2016, 03:29 PM
RE: Evolution of the Nuclear Type - by Kuribat - 09-25-2016, 04:00 PM
RE: Evolution of the Nuclear Type - by Radium - 10-03-2016, 01:48 AM
RE: Evolution of the Nuclear Type - by Radium - 10-11-2016, 06:10 AM
RE: Evolution of the Nuclear Type - by Nylon - 12-28-2016, 08:31 AM
RE: Evolution of the Nuclear Type - by Polaris - 01-03-2017, 10:59 PM
RE: Evolution of the Nuclear Type - by Xenoic - 01-07-2017, 04:38 PM

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