07-26-2017, 01:07 AM
Reiner can't help but smile as he sends out his pokemon in response to the girl sending out hers. Arbok, as expected, immediately gets to work looking menacing. "Alright Arbok, you know the drill. Keep that fairy away from Kingdra. Kingdra, Focus Energy, then use Hydro Pump on Wigglytuff. And for both of you: Try to avoid KOing her pokemon if you can. Yes, I know that's not the usual orders, but just go with it, okay?"
Arbok
Wrap on Wigglytuff
- Accuracy: 2 Dex + 4 Fight + 1 Brawl - 1 Accuracy - 2 Actions = 4 D6
- Damage: 1 Power + 3 Strength = 4 D6 base
- Effect: Blocks for 4 rounds and does 2 D6 typeless damage at the end of each
Acid Spray on Wigglytuff
- Accuracy: 2 Dex + 4 Fight + 1 Canalize - 3 Actions = 4 D6
- Damage: 2 Power + 3 Strength + 1 STAB + 1 SE = 6 D6 base + 1 damage
- Effect: Lowers target's Strength by 2
Kingdra
Focus Energy
- Accuracy: 2 Dex + 4 Fight + 1 Canalize - 2 Actions = 5 D6
- Effect: Kingdra needs one less success to score a Critical Hit. (needing only 3)
Hydro Pump on Wigglytuff
- Accuracy: 2 Dex + 4 Fight + 1 Canalize - 2 Acc + 1 Sniper - 3 Actions = 3 D6 (Hey, look! It can still crit!)
- Damage: 5 Power + 3 Strength + 1 STAB = 9 D6 base
Both
Order: Hold Back and do half damage if they would KO the target pokemon. We're going to be playing with 1 HP = withdrawn rules tonight! Don't expect it to happen often in this campaign.
Arbok
Wrap on Wigglytuff
- Accuracy: 2 Dex + 4 Fight + 1 Brawl - 1 Accuracy - 2 Actions = 4 D6
- Damage: 1 Power + 3 Strength = 4 D6 base
- Effect: Blocks for 4 rounds and does 2 D6 typeless damage at the end of each
Acid Spray on Wigglytuff
- Accuracy: 2 Dex + 4 Fight + 1 Canalize - 3 Actions = 4 D6
- Damage: 2 Power + 3 Strength + 1 STAB + 1 SE = 6 D6 base + 1 damage
- Effect: Lowers target's Strength by 2
Kingdra
Focus Energy
- Accuracy: 2 Dex + 4 Fight + 1 Canalize - 2 Actions = 5 D6
- Effect: Kingdra needs one less success to score a Critical Hit. (needing only 3)
Hydro Pump on Wigglytuff
- Accuracy: 2 Dex + 4 Fight + 1 Canalize - 2 Acc + 1 Sniper - 3 Actions = 3 D6 (Hey, look! It can still crit!)
- Damage: 5 Power + 3 Strength + 1 STAB = 9 D6 base
Both
Order: Hold Back and do half damage if they would KO the target pokemon. We're going to be playing with 1 HP = withdrawn rules tonight! Don't expect it to happen often in this campaign.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


