07-27-2017, 03:47 PM
(This post was last modified: 07-27-2017, 03:53 PM by Dragonstrike.)
(Actually Arbok should be going first because of his +1 to dex from the Mega evolution giving him an initiative of 8. Really flips the initiative order on its head! EDIT: Nevermind, just double checked the core book and Intimidate only applies on the switch in/mega evolution like in the games. Arbok still has a higher initiative, though)
"Well, wasn't quite expecting that to be so effective. But regardless, it's obviously a trick you're not familiar with. I'm sure you'll hear all about it soon, though. I hear there's some demonstrator from Kalos who's coming in the next few days to talk about Mega Evolution here at the festival. And don't worry about me being unable to control him. He'll listen to me just fine. For example: Arbok, care to use one or two Thunder Fangs on that Fearow?"
Thunder Fang
Accuracy: 3* Dext + 4 Fight + 1 Brawl + 1 Coil - 1 Acc - 1 Pain - 2/3 Actions = 5/4 D6
Damage: 2 Power + 5* Strength + 1 SE = 7 D6 Base + 1 Damage
Effect: 2 Chance dice to Paralyze, 4 Chance dice to Flinch
"Well, wasn't quite expecting that to be so effective. But regardless, it's obviously a trick you're not familiar with. I'm sure you'll hear all about it soon, though. I hear there's some demonstrator from Kalos who's coming in the next few days to talk about Mega Evolution here at the festival. And don't worry about me being unable to control him. He'll listen to me just fine. For example: Arbok, care to use one or two Thunder Fangs on that Fearow?"
Thunder Fang
Accuracy: 3* Dext + 4 Fight + 1 Brawl + 1 Coil - 1 Acc - 1 Pain - 2/3 Actions = 5/4 D6
Damage: 2 Power + 5* Strength + 1 SE = 7 D6 Base + 1 Damage
Effect: 2 Chance dice to Paralyze, 4 Chance dice to Flinch
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


