07-29-2017, 12:27 AM
(This post was last modified: 07-29-2017, 12:33 AM by Dragonstrike.)
Dang it, I knew I would screw up somewhere again...Arbok has 3 Strength in Round 2, not 2. +1 from Coil, +1 from Mega, -2 from Synchronize. Whoopsie. That could make a slight difference (favorable or, in the case of Sucker Punch, unfavorable if either of the first two dice are a 1 and the third ends up being a 1 as well).
Might want to list the boosts from the Mega as well in the summary...and maybe the current initiatives as well (though they aren't going to change much in a meaningful way now that most of the dexterity boosting is done)...the less we have to try and keep track of with memory alone, the better...
Might want to list the boosts from the Mega as well in the summary...and maybe the current initiatives as well (though they aren't going to change much in a meaningful way now that most of the dexterity boosting is done)...the less we have to try and keep track of with memory alone, the better...
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Pokerole Game 1: Skull Ruins
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


