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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
I mean, I could just have Kirlia learn Lucky Chant if I REALLY feel I need it...but it's not so much 1s that have been plaguing me as much as the really, really large amounts of 2s and 3s that accompany them and the 1 or 2 successes I roll... (though I have stated before that when my luck is bad, it's completely terrible, I guess...)

All of the attributes are rather core. Insight's a little less so in this campaign, but the other 3 are all really, really important to keep on top of if you want to maximize your battle potential. Dex affects accuracy and initiative, Strength affects your damage and ability to Grapple, and Vitality is both more HP and more Def . It's why I've poured so much exp into raising those 3 stats, and raising specialties for the boosted accuracy, with 1 point put into survival so my intiatives aren't completely terrible. (Starting out with Reiner was pretty grueling since he started with only 2 Dex and 0 Survival...but dang, did he hit hard. Kinda like how Valder started out, I guess. Though Reiner had 4 points in Fight to help with accuracy issues, so that's the other thing I planned for. Fights are certainly a lot more interesting when you're going second fairly consistently...)

So, in summary, Pokerole is a game where you either keep pace with your opponents, or you'll get crushed horribly.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 08-03-2017, 11:18 PM

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