08-04-2017, 01:48 PM
(This post was last modified: 08-04-2017, 01:52 PM by PhantomUnderYourDesk.)
Sailor Nightshade Round 6
"Thank you! Camas Desert? I think I heard that name before... Isn't that a place somewhere west in Chreshire?" She'll check that in the Guidebook Professor Mallorn gifted her later at some more quiet place. At the mentioning of a weathhy patron, Shiva also remembered where they actually are currently - on deck of a luxury cruise under the bright sun summoned by a bunch of Bellossom. Modeled after a Mantine. And they're holding a Pokemon battle that included performances rather found in Contests, one that rather quickly became a real challenge... Wonder if she'll later tell this to the others, they will believe her.
However, Victreebel has been defeated, yay! Success. And from what Shiva could tell, the bright sun was empowering Helioptile, but also paid its tribute occassionally. Charmander was also back on stage on battlefield, but the lizard looked exhausted... In fact, both lizards looked exhausted. Fennekin looked not that well either, but Shiva trusted in the fox's internal fire now. If we go out, we go out with a blast!~
"Very well done, both of you! Rewards will follow. Sorry, dear Nightshade, but I fear this battle has turned to our favour... But I'll tell you that before time - I GREATLY enjoyed the challenge of yours. Therefore, thank you." ... "So be it then. Fennekin, end things for Helioptile with a mighty single Ember; you, Kyuu, keep on making good use of your claws."
Orders for this round: Hopefully defeating Helioptile with a single Ember, before Espurr will (as well hopefully) finish off Charmander. If Ember misses or otherwise fails, Espurr will target Helioptile instead.
Effect: Still raw damage...
Secondary Effect: Whoever wins, I hope the audience cheers on the winner. C:
Pain Penalization: 0 on Kyuu, - 2 on Fennekin.
Accuracy Roll Ember on Helioptile: 3 Dext + 2 Fight + 2 Channel - 2 Pain = 5 D6, can crit.
Damage Roll: 2 Strenght + 2 power of move + 1 STAB + 1 due to Sunny Weather + 2 due to Balze-ability triggered = 8 D6, nice.
Additional notes: 1 CD to inflict Burn1.
Accuracy Roll Scratch 1: 3 Dext + 2 Fight + 0 Brawl - 2 Actions = 3 D6
Accuracy Roll Scratch 2: 3 Dext + 2 Fight + 0 Brawl - 3 Actions = 2 D6
Damage Roll: 2 Strength + 2 power of move = 4 D6, not bad.
Summary:
Fennekin is at -2 Pain but powered up by Sunny Weather and Blaze, Kyuu is fresh.
Charmander is on 2/5Hp from the previous battle, Helioptile is at 3/5HP and powered up by his/her ability.
"Thank you! Camas Desert? I think I heard that name before... Isn't that a place somewhere west in Chreshire?" She'll check that in the Guidebook Professor Mallorn gifted her later at some more quiet place. At the mentioning of a weathhy patron, Shiva also remembered where they actually are currently - on deck of a luxury cruise under the bright sun summoned by a bunch of Bellossom. Modeled after a Mantine. And they're holding a Pokemon battle that included performances rather found in Contests, one that rather quickly became a real challenge... Wonder if she'll later tell this to the others, they will believe her.
However, Victreebel has been defeated, yay! Success. And from what Shiva could tell, the bright sun was empowering Helioptile, but also paid its tribute occassionally. Charmander was also back on stage on battlefield, but the lizard looked exhausted... In fact, both lizards looked exhausted. Fennekin looked not that well either, but Shiva trusted in the fox's internal fire now. If we go out, we go out with a blast!~
"Very well done, both of you! Rewards will follow. Sorry, dear Nightshade, but I fear this battle has turned to our favour... But I'll tell you that before time - I GREATLY enjoyed the challenge of yours. Therefore, thank you." ... "So be it then. Fennekin, end things for Helioptile with a mighty single Ember; you, Kyuu, keep on making good use of your claws."
Orders for this round: Hopefully defeating Helioptile with a single Ember, before Espurr will (as well hopefully) finish off Charmander. If Ember misses or otherwise fails, Espurr will target Helioptile instead.
Effect: Still raw damage...
Secondary Effect: Whoever wins, I hope the audience cheers on the winner. C:
Pain Penalization: 0 on Kyuu, - 2 on Fennekin.
Accuracy Roll Ember on Helioptile: 3 Dext + 2 Fight + 2 Channel - 2 Pain = 5 D6, can crit.
Damage Roll: 2 Strenght + 2 power of move + 1 STAB + 1 due to Sunny Weather + 2 due to Balze-ability triggered = 8 D6, nice.
Additional notes: 1 CD to inflict Burn1.
Accuracy Roll Scratch 1: 3 Dext + 2 Fight + 0 Brawl - 2 Actions = 3 D6
Accuracy Roll Scratch 2: 3 Dext + 2 Fight + 0 Brawl - 3 Actions = 2 D6
Damage Roll: 2 Strength + 2 power of move = 4 D6, not bad.
Summary:
Fennekin is at -2 Pain but powered up by Sunny Weather and Blaze, Kyuu is fresh.
Charmander is on 2/5Hp from the previous battle, Helioptile is at 3/5HP and powered up by his/her ability.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


