08-05-2017, 12:49 AM
(This post was last modified: 08-05-2017, 01:01 AM by Lord Windos.
Edit Reason: The dice were merciful...
)
Calm Mind
(3)(6)(1)(6)(6)(6)(6)(6)(6)(6)(6) What the fuck.
EVERYONE gets + 1 STR and + Defense
Noticing the aura of power now surrounding your entire party, the Hippie takes one good look at his blunt, before pitching it away. It was supposed to relax him, not make him start seeing things, maaaan...
Shroom Doom Battle Round 3!
Acid Spray
(1)(1)(4)(3)(2)(3)
Shiintonic throws up another cloud of spores, which along with the Light Screen in place, completely Neutralize the first venomous volley once more. Ain't that a stinker?
Breloom notices that he's not going to get any leeway at that metal kaiju while that snake guarding him, so he instead focuses on evasive manuvers as Rhyxemplar comes charging at him with that devastating move!
Horn Drill
(3)(2)(2)(5)(3)(6) 2 Successes
Breloom's Evasion: DEX (2) + Fight (*2) + Evasion (*3) - 2 Actions = 5D6 Dice
(6)(5)(1)(6)(3) 3 Successes
In a remarkable display of acrobatics, the fighting mushroom vaults of Rhyxemplar, touching down smoothly on the ground, earning him some clapping from Shiintonic. Truelly impressive!
Displeased that the Arbok is being such a killjoy for his fellow fun guy, spew another volley of the move that everyone loves to hate:
Spore!!
Accuracy: 6D6 - 3 Actions
(5)(3)(3)
Arbok's Evasion
(6)(6)(2)(3)(4)
Arbok slithers out of the way of the dreaded sleep move, no wanting to succumb to its effects like so many of its other team mates! Its still ready to guard Rhyxemplar no matter what, though!
The druggie tosses what you recognize as a X Accuracy to Breloom, with them snatching it out of air and crushing it, absorbing it through his skin! Breloom's Accuracy raised by 2!
"Shooow theeeeem yoooouuuur speeeeciall moooove, Breeeeloooom! Knoooock theeeeeem siiiiilly, maaaan!" Nodding his head at their fellow shroom lover, they rush forward, intent on aiming one devastating punch!
Dynamic Punch
Accuracy: 7D6 + 2 Accuracy - 3 Actions - 5 Accu = 1D6 Dice
(5) It hits...
Damage: STR (4) + 4 + STAB - IE - Vitality (*4) = 5D6 - 1 Damage
(2)(4)(2)(5)(5) Arbok takes 2 Damage; 12/14 HP, - 1 Pain , Confused.
Arbok, even resistant to such a blow was still disoriented by it as the shroom's punch struck a bad nerve ending. Uggggh....he didn't feel so good...
Shiintonic is one to exploit an opportunity to their own gain, launches yet another volley of this blasted attack:
Spores!!!
Accuracy: 6D6 - 4 Actions = 2D6 Dice
(6)(5)
Arbok's Evasion : 3D6 - 1 Pain - 2 Accu (From Confusion, as stated in my version of the rulebook) = 1D6 Uh Oh
(2)
Instead of dodging the attack as orders, the confused snake ends up tieing themselves into a knot and then being put to Sleep and taking 1 Damage.
Since the snake was now more or less out of action for the unforeseeable future, Shiintonic takes the opportunity to spread more misery to EVERYONE!!! , and fires off a ray of measmerizing light at Rhyxemplar!
Confuse Ray
Accuracy: 6D6 - 5 Actions = 1 Dice
(3) Rhyxemplar is far too wired to become confused right now!
Weavile's Awakening Check:
(4)(5)(3) Weavile's springs to awake, rubbing its eyes and scowling at the truffle that put it to sleep. Revenge will be his!
Shed Skin:
(6)(2)(1)
Arbok instantly awakens from its forced slumber, but is still quite confused until further notice. Another $2500 for the bank!
Current Status:
Breloom: Fresh, + 2 Accu
Shiintonic: Same as last round
Weavile: 3/7 HP, +1 STR and Def, - 2 Pain
Arbok: 11/14 HP, + and Def, - 1 Pain, Confused,
Rhyxemplar: Fresh, + 1 Def, Insomnia
Shroom Doom Battle Round 4
A battle that is really going nowhere fast. Not as bad as Archie, but far more....troublesome, for both you and me. Someone get a decisive advantage, already!
(3)(6)(1)(6)(6)(6)(6)(6)(6)(6)(6) What the fuck.
EVERYONE gets + 1 STR and + Defense
Noticing the aura of power now surrounding your entire party, the Hippie takes one good look at his blunt, before pitching it away. It was supposed to relax him, not make him start seeing things, maaaan...
Shroom Doom Battle Round 3!
Acid Spray
(1)(1)(4)(3)(2)(3)
Shiintonic throws up another cloud of spores, which along with the Light Screen in place, completely Neutralize the first venomous volley once more. Ain't that a stinker?
Breloom notices that he's not going to get any leeway at that metal kaiju while that snake guarding him, so he instead focuses on evasive manuvers as Rhyxemplar comes charging at him with that devastating move!
Horn Drill
(3)(2)(2)(5)(3)(6) 2 Successes
Breloom's Evasion: DEX (2) + Fight (*2) + Evasion (*3) - 2 Actions = 5D6 Dice
(6)(5)(1)(6)(3) 3 Successes
In a remarkable display of acrobatics, the fighting mushroom vaults of Rhyxemplar, touching down smoothly on the ground, earning him some clapping from Shiintonic. Truelly impressive!
Displeased that the Arbok is being such a killjoy for his fellow fun guy, spew another volley of the move that everyone loves to hate:
Spore!!
Accuracy: 6D6 - 3 Actions
(5)(3)(3)
Arbok's Evasion
(6)(6)(2)(3)(4)
Arbok slithers out of the way of the dreaded sleep move, no wanting to succumb to its effects like so many of its other team mates! Its still ready to guard Rhyxemplar no matter what, though!
The druggie tosses what you recognize as a X Accuracy to Breloom, with them snatching it out of air and crushing it, absorbing it through his skin! Breloom's Accuracy raised by 2!
"Shooow theeeeem yoooouuuur speeeeciall moooove, Breeeeloooom! Knoooock theeeeeem siiiiilly, maaaan!" Nodding his head at their fellow shroom lover, they rush forward, intent on aiming one devastating punch!
Dynamic Punch
Accuracy: 7D6 + 2 Accuracy - 3 Actions - 5 Accu = 1D6 Dice
(5) It hits...
Damage: STR (4) + 4 + STAB - IE - Vitality (*4) = 5D6 - 1 Damage
(2)(4)(2)(5)(5) Arbok takes 2 Damage; 12/14 HP, - 1 Pain , Confused.
Arbok, even resistant to such a blow was still disoriented by it as the shroom's punch struck a bad nerve ending. Uggggh....he didn't feel so good...
Shiintonic is one to exploit an opportunity to their own gain, launches yet another volley of this blasted attack:
Spores!!!
Accuracy: 6D6 - 4 Actions = 2D6 Dice
(6)(5)
Arbok's Evasion : 3D6 - 1 Pain - 2 Accu (From Confusion, as stated in my version of the rulebook) = 1D6 Uh Oh
(2)
Instead of dodging the attack as orders, the confused snake ends up tieing themselves into a knot and then being put to Sleep and taking 1 Damage.
Since the snake was now more or less out of action for the unforeseeable future, Shiintonic takes the opportunity to spread more misery to EVERYONE!!! , and fires off a ray of measmerizing light at Rhyxemplar!
Confuse Ray
Accuracy: 6D6 - 5 Actions = 1 Dice
(3) Rhyxemplar is far too wired to become confused right now!
Weavile's Awakening Check:
(4)(5)(3) Weavile's springs to awake, rubbing its eyes and scowling at the truffle that put it to sleep. Revenge will be his!
Shed Skin:
(6)(2)(1)
Arbok instantly awakens from its forced slumber, but is still quite confused until further notice. Another $2500 for the bank!
Current Status:
Breloom: Fresh, + 2 Accu
Shiintonic: Same as last round
Weavile: 3/7 HP, +1 STR and Def, - 2 Pain
Arbok: 11/14 HP, + and Def, - 1 Pain, Confused,
Rhyxemplar: Fresh, + 1 Def, Insomnia
Shroom Doom Battle Round 4
A battle that is really going nowhere fast. Not as bad as Archie, but far more....troublesome, for both you and me. Someone get a decisive advantage, already!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


