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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels
(08-05-2017, 11:24 PM)Lord Windos Wrote: They will not stack in MY game, though. You can have Light Screen + Reflect up or Aurora Viel, but you can't have both up and stack their effects. Aurora Veil takes priority , and ends once the user of it faints, so that if even if Hail is perpetual in this game if summoned by abilities, the shield will eventually go away. Light Screen and Reflect are on the field for a set amount of turns, but only Brick Break or Defog can get rid of them (As well Aurora Veil) . Such is the way I will balance the moves in my campaign.

I think the writers just forgot to include the 'lasts 4 rounds text' that usually tacked on to turn timered moves from the games.  Which is quite, quite silly of them, all things considered.  

And the turn timer is there for it because the length of Aurora Veil's effects are independent of the Hail's duration, and the duration of them can be extended by holding a Light Clay.
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RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - by Dragonstrike - 08-05-2017, 11:33 PM

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