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[Game] Lord Windos' PokeRole Adventure: Celadon City Vandel
Reiner's expression is as solid as a rock as Arbok lands next to him, out cold and demegaed.  He doesn't even flinch from the sound of the giant snake thudding into the ground, nor from the snake's tail nearly colliding with him.

He cracks his knuckles.  And then he smirks.  "Oh, you think I've lost half my team?  I recall saying that potion from earlier gave you a numbers advantage, and you agreed with my point, so let's fix that now, shall we?  Items can turn the tide of battle and real steel and all that as well, no?"

Reiner uses a Max Revive on Rhyxemplar and sends him into battle once more!

"Now then, let's make sure this spider goes down and even the score a little.  And do it with a little more polish this time, Rhyxemplar.  Oh, and make absolutely sure you don't miss.  Just want to clarify that."

Rock Polish
Accuracy: 5* Dex + 4 Fight + 2 Canalize - 5 Actions = 6 D6
Effect: +2 Dexterity

Smart Strike x4 (non-lethal)
Accuracy: 7* Dex + 4 Fight + 2 Brawl + 1 Wide Lens - 6/7/8/9 Actions = 8/7/6/5 D6
Damage: 4* Strength + 3 Power + 1 STAB - 3* Defense = 5 D6
Effect: Can't miss.  Love ya to, RNG, but we're parting ways for now.


Notes:  Wide Lens should only apply to attacking moves, right?  Or do we apply it to all moves?  Need some clarification now that I'm thinking about it.  And an incoming String Shot could also screw with these accuracy calculations a little...but all 4 Smart Strikes still have enough dice to be used regardless of whether that String Shot is used if Rhyxemplar has no pain penalizations.
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RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - by Dragonstrike - 08-12-2017, 07:44 PM

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