08-15-2017, 06:25 PM
(This post was last modified: 08-15-2017, 06:39 PM by Lord Windos.)
Both the Full Heal and Hyper Potion are greatly appreciated by Melchoir, who give a sastified *Puuuurrrr* at all its HP being fully restored, and its bad Burned cured! When you held out the Key Stone towards your partner in crime, its and him start glowing in a prismatic light, responding to the bond of true friendship cameradance between you two! The energy soon disperses in flash, causing the Xenoqueen to lets out a angry *ZZzzzZZ!* as she shield her eyes from the blinding light! When visibility returns to normal, standing tall and prideful is Mega Metalynx, ready to fight!
![[Image: latest?cb=20140104165346]](https://vignette1.wikia.nocookie.net/pokemon-uranium/images/5/5d/002-M.gif/revision/latest?cb=20140104165346)
NUCLEAR HAZARD BATTLE ROUND 2!
Still rather enraged from Melchior's previous attack, the walking nuclear disaster takes a deep breath, drawing in tons of air from her surrounding while their body briefly turned a bright blood red, before it expelled the collected energy in one massive, deadly burst!!!
Fire Blast
Accuracy: DEX (3) + Fight (3) + Channel (3) - 3 Actions - 3 Accuracy= 6D5 Dice
(4)(3)(1)(5)(6)(3) Hits!
Damage: STR (*5) + 5 - *RE - Vitality (*7) = 3D6 - 1 Lethal Damage
(1)(4)(6) Melchoir takes 1 Lethal Damage; 7/8 HP
Aftermath: (4)(2)(5) Nope
When the smoke cleared from the deadly, firey attack, Melchoir stood their mostly unharmed by Xenoqueen's attack! He still took a bit of Lethal damage, but its not too worrisome at the moment; not when fighting the radioactive monster!
Tilting his head up, the apex predator let out a might *ROOOOAAAAR!* at the queen of bright green, before in sprinted forward to give her a taste of her own Lethal medicine!
Leaf Blade
Accuracy: DEX (*4) + Fight (2) + Brawl (1) - 3 Actions = 4D6
(6)(2)(1)(3) Hits!
Damage: STR (*5) + 3 + STAB - Vitality (3) = 6D6 Damage
(5)(3)(4)(1)(4)(5) Xenoqueen takes 4 Lethal Damage; 3/11 HP , - 2 Pain!
The atomic abomination staggers from the blow, letting out a staticy wail of agony as it the wound across her chest leak bright green acid blood, eating through the concrete beneath her feet! Xenoqueen feel a spike of unfamiliar emotion within herself as she is stared down by the green metal tiger: fear. He could kill her. HE COULD KILL HER! PANIC PANIC PANIC!
Lashing out in primal terror, Xenoqueen hastily gobbed up another dose of concentrated nuclear fluids onto the mighty metal feline!
RADIO ACID
Accuracy: DEX (3) + Fight (3) + Channel (3) - 2 Pain - 4 Actions = 3D6 Dice
(2)(2)(5) Hits!
Damage: STR (*5) + 2 + STAB - Vitality (*7) = 1D6 Damage
(4) Melchoir takes 1 Damage; 6/8 HP , - 1 Pain
Aftermath: (6)(5)(6) Melchoir takes 2 damage from lingering radiation! 4/8 HP , - 2 Pain
More painful acid rains down on the apex predator's fur, they rapidly shake it off to prevent it from burning him anymore, before they swung their tail around to slash at the nuclear queen of green again! However, knowing that his master wants to capture her for themselves, he hold back just enough that the blow isn't lethal (Your welcome! Remember, in order for Lethal Attack to be non-Lethal, you have to specify it!)
Leaf Blade
Accuracy: 7D6 - 2 Pain - 4 Actions = 1D6
(5) Hits!
(2)(2)(6)(6)(6)(1) Xenoqueen lets out one last damaging pulse of radiation, before collapsing from her wounds! Total Lethal Damage: 4 ; MAX HP: 11 You have 7 hours to get this Pokémon treated of her injuries before she dies.
Aftermath Main Effect is triggered, dealing 2 Damage to Melchoir! 2/8 HP remaining.
The battle is over, and the victor claims the spoils....and walks away with their lives. Arial, alreadying anticipating this event, throws one of his two Nuclear Pokeballs!
Nuclear Ball's Success: 10
(5)(1)(3)(4)(4)(2)(3)(4)(2)(6) 4 Success
Xenoqueen's Will Score: 15 - 5 from being Fainted = 10
(3)(4)(3)(3)(4)(5)(4)(3)(2)(5) 5 Successes
The first balls shatters as the Xenoqueen still has enough energy to put up a meager resistence to capture! You toss the second Nuclear Ball!
Nuclear Ball's Success
(6)(3)(2)(6)(1)(5)(3)(3)(6)(2) 4 Success
Xenoqueen's Will
(2)(6)(3)(5)(2)(1)(4)(1)(5)(2) 3 Success
It looked like a moment this ball would break as well, but it makes a solid *Click!* sound as the button flashes blue, signifying that you caught Xenoqueen!
Happiness Score is quite obviously 0, but she has a Loyalty of 1 due to the fear inspired in her by Melchior. She knows Nasty Plot, Radio Acid, Half Life, Fire Blast, Nuclear Waste, Fallout, Bite, Growl, Leech Life, and has 12 XP already accured.
Ability is Aftermath, which not only deals 2 Damage to any opponent that faints it, but takes on a 3D6 to each of its moves for them to do 1 Damage for each 6 rolled. It also makes their moves inflicted half their damage score the ally of a enemy Pokémon in a Double Battle, with a minimum of 1 Damage being dealt.
Both you and Melchoir also gain 12 XP, + 1 XP you Arial for reacting in character when things became dire!
What now, my friend? Besides heading to the Pokémon Center right away, of course.
![[Image: latest?cb=20140104165346]](https://vignette1.wikia.nocookie.net/pokemon-uranium/images/5/5d/002-M.gif/revision/latest?cb=20140104165346)
NUCLEAR HAZARD BATTLE ROUND 2!
Still rather enraged from Melchior's previous attack, the walking nuclear disaster takes a deep breath, drawing in tons of air from her surrounding while their body briefly turned a bright blood red, before it expelled the collected energy in one massive, deadly burst!!!
Fire Blast
Accuracy: DEX (3) + Fight (3) + Channel (3) - 3 Actions - 3 Accuracy= 6D5 Dice
(4)(3)(1)(5)(6)(3) Hits!
Damage: STR (*5) + 5 - *RE - Vitality (*7) = 3D6 - 1 Lethal Damage
(1)(4)(6) Melchoir takes 1 Lethal Damage; 7/8 HP
Aftermath: (4)(2)(5) Nope
When the smoke cleared from the deadly, firey attack, Melchoir stood their mostly unharmed by Xenoqueen's attack! He still took a bit of Lethal damage, but its not too worrisome at the moment; not when fighting the radioactive monster!
Tilting his head up, the apex predator let out a might *ROOOOAAAAR!* at the queen of bright green, before in sprinted forward to give her a taste of her own Lethal medicine!
Leaf Blade
Accuracy: DEX (*4) + Fight (2) + Brawl (1) - 3 Actions = 4D6
(6)(2)(1)(3) Hits!
Damage: STR (*5) + 3 + STAB - Vitality (3) = 6D6 Damage
(5)(3)(4)(1)(4)(5) Xenoqueen takes 4 Lethal Damage; 3/11 HP , - 2 Pain!
The atomic abomination staggers from the blow, letting out a staticy wail of agony as it the wound across her chest leak bright green acid blood, eating through the concrete beneath her feet! Xenoqueen feel a spike of unfamiliar emotion within herself as she is stared down by the green metal tiger: fear. He could kill her. HE COULD KILL HER! PANIC PANIC PANIC!
Lashing out in primal terror, Xenoqueen hastily gobbed up another dose of concentrated nuclear fluids onto the mighty metal feline!
RADIO ACID
Accuracy: DEX (3) + Fight (3) + Channel (3) - 2 Pain - 4 Actions = 3D6 Dice
(2)(2)(5) Hits!
Damage: STR (*5) + 2 + STAB - Vitality (*7) = 1D6 Damage
(4) Melchoir takes 1 Damage; 6/8 HP , - 1 Pain
Aftermath: (6)(5)(6) Melchoir takes 2 damage from lingering radiation! 4/8 HP , - 2 Pain
More painful acid rains down on the apex predator's fur, they rapidly shake it off to prevent it from burning him anymore, before they swung their tail around to slash at the nuclear queen of green again! However, knowing that his master wants to capture her for themselves, he hold back just enough that the blow isn't lethal (Your welcome! Remember, in order for Lethal Attack to be non-Lethal, you have to specify it!)
Leaf Blade
Accuracy: 7D6 - 2 Pain - 4 Actions = 1D6
(5) Hits!
(2)(2)(6)(6)(6)(1) Xenoqueen lets out one last damaging pulse of radiation, before collapsing from her wounds! Total Lethal Damage: 4 ; MAX HP: 11 You have 7 hours to get this Pokémon treated of her injuries before she dies.
Aftermath Main Effect is triggered, dealing 2 Damage to Melchoir! 2/8 HP remaining.
The battle is over, and the victor claims the spoils....and walks away with their lives. Arial, alreadying anticipating this event, throws one of his two Nuclear Pokeballs!
Nuclear Ball's Success: 10
(5)(1)(3)(4)(4)(2)(3)(4)(2)(6) 4 Success
Xenoqueen's Will Score: 15 - 5 from being Fainted = 10
(3)(4)(3)(3)(4)(5)(4)(3)(2)(5) 5 Successes
The first balls shatters as the Xenoqueen still has enough energy to put up a meager resistence to capture! You toss the second Nuclear Ball!
Nuclear Ball's Success
(6)(3)(2)(6)(1)(5)(3)(3)(6)(2) 4 Success
Xenoqueen's Will
(2)(6)(3)(5)(2)(1)(4)(1)(5)(2) 3 Success
It looked like a moment this ball would break as well, but it makes a solid *Click!* sound as the button flashes blue, signifying that you caught Xenoqueen!
Happiness Score is quite obviously 0, but she has a Loyalty of 1 due to the fear inspired in her by Melchior. She knows Nasty Plot, Radio Acid, Half Life, Fire Blast, Nuclear Waste, Fallout, Bite, Growl, Leech Life, and has 12 XP already accured.
Ability is Aftermath, which not only deals 2 Damage to any opponent that faints it, but takes on a 3D6 to each of its moves for them to do 1 Damage for each 6 rolled. It also makes their moves inflicted half their damage score the ally of a enemy Pokémon in a Double Battle, with a minimum of 1 Damage being dealt.
Both you and Melchoir also gain 12 XP, + 1 XP you Arial for reacting in character when things became dire!
What now, my friend? Besides heading to the Pokémon Center right away, of course.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


