Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Game] Lord Windos' PokeRole Adventure: Celadon City Vandel
The Battle of Love! Round 1

Romeo was quite keen to pick up on your confusion with his earlier comment, and let's out a pleasant, affable laugh in response, before they tried to clearly explain for your shake. "Oh, I see you are wondering how we were able to determine your Ninetales identity and bond with you, are you know? The answer is quite simple, really: we can see what other can not, through the love we share with each and our Pokémon! Even though that fox has unusual aura, we can quite plainly tell its a Ninetales. We are also able to see into the mind of others, but for some reason we ran into some interference when trying to read your , and your companion mind is impenetrable to us. This is very, very interesting, so perhaps you can enlighten us for the reason behind stonewall we both face?"

Mega Arbok was not one to entertain ANY type of conversation in battle (Least of all with psychopathic lovers!), so he promptly ignored the deranged couple's banter and focused on shoring up his own power for the future!

Coil
Accuracy: DEX (*4) + Fight (4) + Channel (2) – 1 Pain – 4 Actions = 5D6 Dice
(5)(6)(5)(6)(4)
Mega Arbok’s STR, Defense, and Accuracy increases by 1!

"My my, that was a simply lovely Coil by your hydra, sir! Garvendour, what do you say we we give around of applause for the Mega Arbok's preformence?" Juilet said, receiving a nod and smile from the Pokémon, before they both began to clap for your snake!

Encore
Accuracy: DEX (3) + Fight (3) + Allure (1) + Surprise (2) – 4 Actions = 5D6 Dice
(1)(4)(2)(5)(3)
Mega Arbok is locked into Coil for 4 Rounds!

The venomous viper couldn't help but get lost in the praise he was receiving from the two insane woman, despite his best efforts to resist, and so just remained coiled up for the time being, the picture perfect form of a mighty cobra, ready to strike!

Gasper almost faceplanted in dismay at what they were seeing, but they shook their head and gained a determined look in their eyes, before they began to glow with metamorphic power!

Gasper’s Transform
Accuracy: DEX (3) + Fight (2) + Channel (1) + Choice Scarf (2) – 4 Actions = 4D6 Dice
(5)(3)(3)(3)
Gaspar Transforms into Mega Metagross!

The Gallade, hearing the clapping of his family/lovers and seeing the spectacle of the mimic's transformation, decided to do a graceful, powerful dance of its own in the spur of the moment!

Sword Dance
Accuracy: DEX (3) + Fight (3) + Perform (1) – 4 Actions = 3D6 Dice
(5)(1)(3)
Mega Gallade’s STR increase by 2! He bows to both you (Reiner and Arial) and his family, receiving a round of applause from the later (But not That kind of applause!)

The gruff ground golem just shook his head at the foolishness all around he, before he started to wipe down his armor of any hindering substances and re-align them for battle!

Rock Polish
Accuracy: DEX (*4) + Fight (4) + Channel (2) + Wide Lens (1) – 4 Actions – 1 Pain = 6D6 Dice
(2)(4)(3)(1)(1)(6)
Rhyxemplar DEX increases by 2!

Unlike everyone else in that deranged family, Mega Metagross was not insane by your senses. Problem was, though, was completely accepting of it trainers' madness, and just did what he could to work with (and sometimes around) it using cold logic and hard computation. Case in point, they used their mind to predict that Rhyxemplar was going to try and undermine it with ground attacks, and reacted accordingly.

Magnet Rise
Accuracy: DEX (*4 [Surprise Negates Petrify]) + Fight (3) + Channel (3) – 4 Actions = 6D6 Dice
(5)(6)(3)(3)(3)(3)
Mega Metagross is immune to Ground Attack for 4 Rounds!

*ZZZZoooommmm!* The living(?) supercomputer floated up in the air, earning him a nasty glare from the metal kaiju in question for the action. There goes that plan out the window....

The fair lady on the battlefield had finished her exuberant clapping, and now has taken the time to regain the serenity she usually possess at all times.

Calm Mind
Accuracy: 11D6 – 5 Actions = 6D6 Dice
(5)(4)(6)(2)(2)(3)
Mega Garvedour’s STR and Defense increased by 1!

Mimic Mega Metagross, though, was not too keen on her being so prim and proper, and so they hover over to them to slug them with a cold iron punch!

Meteor Mash
Accuracy: DEX (3) + Fight (2) + Brawl (1) + Choice Scarf (2) - 1 Accuracy - 5 Actions = 2D6 Dice
(3)(1) Sadly, the fairy could easily predict such a move was coming from the metal mimic, and so lightly danced out of the way of the blow.

Seeing that the brutal bodyguard wasn't going to do anything with Mega Metagross floating safely in the air, the 'vallient' fighter decided to give persuade them by conjuring up some hypnotic, shining lights in order to befuddle them!


Confuse Ray
Accuracy: 9D6 – 5 Actions = 4D6 Dice
(5)(4)(5)(2)
Rhyxemplar is enraptured by the shinning lights, becoming Confused!

Due to his mind being scrambled by Confusion, Rhyxemplar’s repeatidly tried to use Drill Run and kept on missing for the rest of the round! Takes 3 Damage total from failures; 7/10 HP , - 1 Pain!

Deftly dodging the metal monster's frenzied attack, they this opportunity to run logarithmic process to boost its overall efficiency in this conflict!

Agility
Accuracy: DEX (*4) + Fight (3) + Athletics (1) – 5 Actions = 3D6 Dice
(4)(3)(1)
Mega Metagross’ DEX increased by 2! Calculations successful!

Garvedour conjured up a spectral flame in their hands, taking aim at the huge still Coiled hydra, before they set it loose upon him!

Wil lo Wisp
Accuracy: 11D6 – 3 Accuracy - 6 Actions = 2D6 Dice
(4)(3)
Mega Arbok is now Burned. – 1 STR

Gasper tries to punch the lights out of Garvedour again, still determined to lay them out before they can seriously become a nuisance on the battlefield!

Meteor Mash 2
(4) This one hits!
Damage: STR (*3) + 3 + STAB + Tough Claws  (1) + SE - Vitality (4 [Tough Claw nullifies Defense Boost]) = 4D6 + 1 Damage
(3)(4)(3)(4) Mega Garvedour takes 3 Damage; 6/9 HP , - 1 Pain
Boost: (4)(4) Nope

The fair lady let out a dramatic cry at being roughed my the metal mimic, causing Gallade to react quickly and give a no-nonsense look at them, channeling their psychic powers to shut down that move completely!

Disable
Accuracy: 9D6 – 6 Actions = 3D6 Dice
(5)(4)(5)
Gasper’s Move has been Disabled for 4 Rounds!

Conducting some research and making some inferances and deduction on this current round of battle, Mega Metagross realized that either trainer was likely to switch their Pokémon out soon, and so utilized its psychic powers to began seeding their side of the battlefield with treacherous traps!

Stealth Rock
Accuracy: DEX (*6) + Fight (3) + Stealth (0) – 6 Actions = 3D6 Dice
(2)(3)(5)
Arial’s and Reiner’s side of the Battlefield is now Trapped!

Thoroughly displeased with her opponents using their super computer's own power against them, then decided that a change was in order for both them and one of its opponents. Now who to choose? Eni, mini, miney...Mega Arbok!

Skill Swap
Accuracy: DEX (3) + Fight (3) + Perform (1) + Surprise (2) – 7 Accuracy = 2D6 Dice
(5)
Mega Garvedour’s Ability is now Petrify, and Mega Arbok’s is Pixilate for long as the two remain on the field at the same time!
No DEX changes what so ever, due to that effect already being triggered

Due to both running out of Accuracy Dice for their actions AND being Disable, Gasper can effectively do nothing for 4 rounds, unless he's switched manually or other circumstances arise.

The Gallade, satisfied that the mimic would no longer be a threat for the time being, rushed forward towards Rhyxemplar to quickly disarmed them of their Wides Lens!

Knock Off
Accuracy: 9D6 – 7 Actions = 2D6 Dice
(4)(2) Hit
Damage: STR (*5) + 2 – Vitality (*5) = 2D6 / 2 = 1D6 Damage
(1) The blow glances off the metal monster’s impressive armor, but still Knocks Off his Wide Lens!

The other metal golem decided that ganging up on the weakened target was an excellent idea, and so hovered over to the metallic beast to slam them with their powerful clawed appendages!

Hammer Arm
Accuracy: DEX (*6) + Fight (3) + Brawl (3) – 1 Accuracy – 7 Actions = 4D6 Dice
(5)(4)(2)(6) Hit
Damage: STR (3) + 4 + Tough Claws (1) + SE – Vitality (3 [Ability Nullifies Defense Boost]) = 5D6 / 2 = 2D6 + 1
(2)(1) Rhyxemplar takes 1 Damage; 7/10 HP , - 1 Pain
Mega Metagross’ DEX drops by 1


Burn:
(6)(6) Mega Arbok doesn’t suffer any Damage this round!

"Aww, they don't seem to be all that special, mommy... Are you sure he's good enough to be my big brother?" "Have faith in us, dear. We knew you were juuust right for our family, and you have been happy ever since then, right?" "Yeah....you right, mommy. Thank you for reminding me! (Give them a hug with their available arm)" "(Juliet returns it easily) Not a problem, sweetie! Its only a matter of time before then, so you won't have to wait too long!"

Current Status:
Mega Garvendour: 6/9, + 1 STR and DEF, Ability now Petrify , - 1 Pain Mega Boost
Mega Gallade: Fresh, + 2 STR , Mega Boost
Mega Metagross: Fresh, + 1 DEX , Magnet Rise is in Effect, Mega Boost
Mega Arbok: 14/14 HP, + 1 DEF and Accuracy, Ability now Pixilate, Burned and Encored (Coil) , Mega Boost
Rhyxemplar: 6/10 HP, + 2 DEX, Confused and Item Knocked Off, - 1 Pain
Gasper: Fresh, Disabled

Battle of Love! Round 2
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply


Messages In This Thread
RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - by Lord Windos - 08-20-2017, 12:31 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)