08-20-2017, 11:37 PM
Interesting mechanical note for Imprison: in the games, it's an effect on the user essentially. One use of the move, and it seals all of the opponents' moves that the user knows for as long as the user stays in battle. Of course, that's a liiiiittle OP in Pokerole if it stays that way, so we should probably stick with the book's interpretation...
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


