08-24-2017, 08:21 PM
Fisherman Matrim Round 3
His choice is Octillery!
Absorb
8 dice, -3 actions = 5 dice
(4)(5)(2)(5)(1)
1d6+1 dmg
(2) Octillery takes 1 dmg 6/7hp
"Gonna be hard to beat a Grass type, Octillery. Octazooka to weaken his effectiveness!"
Octazooka
3 Dex + 4 fight +2 canalize -2 accuracy -2 actions = 5 dice
(1)(2)(6)(5)(1) Barely a hit
The move deals no damage, but has an excellent chance to cloud Michael's vision.
Chance: (2)(4)(3)(3)(6) -1 Accuracy for Michael
Absorb
(5)(3)(5)
(3) Octillery takes 1 dmg 5/7hp -1 pain.
"He's healing fast! Hit him where it hurts: Ice Beam!"
Ice Beam
(2)(2)(3)(5)(3) Hit
3 Str +3 power -4 vit =2d6+1
(6)(2) Michael takes 2 dmg 5/7hp
Chance: (5)
Absorb
(2)
Fisherman Matrim Round 4
Absorb
(6)(1)(5)
(4) Octillery takes 2 dmg 3/7hp -2 pain.
Michael is now at 6/7hp, removing his pain
Ice Beam
(3)(6)(3)(3) Hit
(3)(4) Michael takes 2 dmg 4/7hp -1 pain.
Absorb
(6)(4) No problem! The valiant shroom works through the pain.
(1) Octillery takes 1 dmg 2/7hp
Michael 5/7hp -1 pain.
Ice beam
(2)(3)(4) Hit
(2)(2) Michael takes 1 dmg 4/7hp
"That little guy can stay up forever! It's no good, Octillery. Come on back and rest!"
"Good battles, Ventus. But the war is just beginning! Who will be your challenger for my Catch o' the Day?"
Fisherman Matrim Round 4
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



