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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(08-30-2017, 02:25 PM)Lord Windos Wrote: Comparing Opportunity costs for choosing each move, I'd recommend either Hypnosis or Close Combat as the first moves to get. The former gives you the ability to put foes to Sleep (Which, as attested by the Gyarados battle, is always a great thing!) , while the later move is STR + 5 WITHOUT any buff, hits the two types that would normally be a headache for Gallade (Steel/Dark), and its debuff is canceled out by Calm Mind. CC is even more powerful in Pokerole, just like Grudge (Though nowhere near to such an extent), so getting it seems to be the smarted choice, mate!

CC is also Gallade's only Fighting STAB without TMs and tutors, so learning it kinda goes without saying for any Gallade.

Main priority right now are the moves Gallade can't learn but Kirlia and Gardevoir can.  (At least Dream Eater is a TM...or can be tutored, maybe?  Maybe the half cost would carry over to those as well? Need Hypnosis first, though...)

Fun Fact: I wasn't even considering getting Hypnosis and Dream Eater until Iron halved DE's cost after the D-M-Houndoom fight.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 08-30-2017, 02:35 PM

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