Stop using "my character would do it" as an excuse. I try to compromise with you to let you act protective, but YOU, Lord Windos, know that you are making the situation worse for Nathan right now. And that's not fun. Everything else is just hooey.
I want you to keep this in mind from now on. This is a game of teamwork. It's ridiculous to make the GM micromanage everything Ventus does just to let other players have a chance to succeed in their goals. I've said it before and I'll say it once again - if Ventus can't play the game of teamwork, then he can't play at all.
This is hooey. It doesn't help Nathan or Dragonstrike to harass the Absol. You even went so far as to cripple your own character ("I'm too caught up in the moment to use my empathy") just so you'd have the chance. Why??? That doesn't contribute to the story. It doesn't achieve your own character's goals. If you wanted to be protective, you'd go along and help him out with what he's trying to do when the chance arises. I don't get it. It's become a running theme for Ventus to do something everyone else hates, after a long and tangled justification for how it's what your character would do. Half the time you'll outright harm people just to have the chance to try to help them, like when you threatened to fight the party over killing the Rattata.
Not to mention we all agreed during that Rattata encounter to keep party conflict to a minimum, for the sake of everyone's fun!
Do you see why this is a problem? If not, Ventus cannot be a player character in this campaign. I don't know how much more plainly I can put it. Sorry.
I want you to keep this in mind from now on. This is a game of teamwork. It's ridiculous to make the GM micromanage everything Ventus does just to let other players have a chance to succeed in their goals. I've said it before and I'll say it once again - if Ventus can't play the game of teamwork, then he can't play at all.
(09-03-2017, 05:26 PM)Lord Windos Wrote: , and therefore being unable to 'help' Nathan out at all and doing what Iron accuses me of deliberately undermine Dragonstrike's efforts, when I honestly don't want to do anything of the sort. *Sigh* I just trying to play the game you set out for me, not actively ruin it for others guys...
This is hooey. It doesn't help Nathan or Dragonstrike to harass the Absol. You even went so far as to cripple your own character ("I'm too caught up in the moment to use my empathy") just so you'd have the chance. Why??? That doesn't contribute to the story. It doesn't achieve your own character's goals. If you wanted to be protective, you'd go along and help him out with what he's trying to do when the chance arises. I don't get it. It's become a running theme for Ventus to do something everyone else hates, after a long and tangled justification for how it's what your character would do. Half the time you'll outright harm people just to have the chance to try to help them, like when you threatened to fight the party over killing the Rattata.
Not to mention we all agreed during that Rattata encounter to keep party conflict to a minimum, for the sake of everyone's fun!
Do you see why this is a problem? If not, Ventus cannot be a player character in this campaign. I don't know how much more plainly I can put it. Sorry.
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Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



