09-03-2017, 07:43 PM
Spirit, I don't know if the Vandals campaign has this rule, so I wanted to point it out to you: if you use multiple Potions on the same Pokemon during the same day, they become increasingly less effective.
You have 5 base dice to use on Feint Attack. So your first attack would use 5-3 = 2 dice, your second attack would use 1 dice, and your third....0 dice. So that's not an option. I'll go as if you'd used 2 attacks.
[u]Waterfall Mystic Round 2[u]
Fire Punch
(1)(6)(6)(4)(6) A solid hit
(1)(4)(4) Phantump takes 3 dmg 3/6hp -2 pain.
Feint Attack
(3) - Never Fails.
(2)(6)(6) Medicham takes 2 dmg 3/6hp -2 pain.
Uh oh, now Phantump is once again out of dice for his moves! You have two options - either spend a Will Point to ignore the pain for the entire round, spend a Will point to add a success (useless for Feint Attack), or ask me for a Luck Dice! With a Luck Dice, you have to roll a (6) to succeed. If you roll anything else, something bad happens! So that's a last chance effort.
Medicham gets one more hit though, before you have to make that choice.
Fire Punch
(2)(6)(3)(2)
(5)(2)(1) Phantump is out of the fight.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



