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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(09-14-2017, 11:34 PM)Lord Windos Wrote: Just for Grid and Swiftfire right now. I have a pretty good idea what Starmie, Kirlia, and definitely what Callam has, and Porygon + the bumble bees moves sets would not be so hard for me to piece together from memory and the corebook.

Speaking of the Combee, remember when Ventus proposed for them to be traded away at the nearest opportunity? Right now, he currently has, since Nate been doing a good job of keeping them from being trouble, but when Princess evolves and becomes a Vespiqueen...well, lets hope she isn't anything like her mother. Otherwise, Ven might just say 'Skrew it!' and permenantly distance himself from your character, as he clearly had enough at that point.

Well, the bees are fairly obvious since neither of them have learned Bug Buzz yet.  Haven't used them in enough battles for that to happen.  And Nathan's doing his best to get Princess to think seriously about how she intends to rule, since he's not a big fan of what Vespiquen appears to have been doing either.  Particularly since it seems to still be affecting Princess and Zippy even from a significant distance away from Ginger Town.  And they've been enjoying traveling with and helping Nathan as well, which is another consideration...

Swiftfire's fairly straightforward.  Three different Fire STAB in Ember, Flame Charge, and Fire Spin, and then Tackle and Growl.  Lots of literal fire power at her command, and she's only going to get more as we keep going. Thinking about it, I could pair her with Orthros later so I could purposely trigger Flash Fire without needing any help from a friend/opponent...hmmm...and then Orthros could have had the same benefit if I'd gone with Flash Fire instead of Insomnia, but I think the Sleep immunity is going to be more valuable in the long run...

Grid has Electroweb, Screech, Thunder Wave, Fury Cutter, Leech Life, Spider Web, and String Shot. He's my little electric monster with a surprising amount of damage output once he gets going, and has all sorts of nasty tricks to make situations more advantageous for himself. And I haven't even gotten to the main strategy with Electro Ball that I want to try out yet! Agility, Electroweb, Sticky Web, Thunder Wave, String Shot...all sorts of ways to manipulate dex and make that move super powered! Though Thunder would be pretty fun too (particularly if there's rain up for some reason, since then it effectively has +2 accuracy Tongue )
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dragonstrike - 09-14-2017, 11:48 PM

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