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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
How it works is your side's Pokemon gain an amount (10XP). This is then split among two people (5XP). Then trainers get their own XP, which is half the Pokemon XP. I rounded up as a favor (3XP).
That's actually how it's always worked, give or take, though I don't always explain the whole thing, and sometimes roll bonuses together.
As more detail, training is worth 1XP, a wild encounter is worth 2XP, and a trainer Pokemon worth 3XP. Then I add modifiers (per Pokemon) for how challenging the battle would be for an average member of the party. Usually just one or two points.

The original rules say ALL XP is halved from a Double battle, THEN split, but I have no idea why that would be the case?
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 09-21-2017, 06:37 PM

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