09-24-2017, 04:42 PM
(This post was last modified: 09-24-2017, 04:43 PM by Cataclyptic.)
(09-24-2017, 11:15 AM)shademonkey Wrote: I'm not sure it would make a lot of sense for the Tandor region to be afraid of Nuclear pokemon if they weren't that dangerous. Kinda defeats the original purpose.
The thing is though, they really aren't. As you mention in a few lines down, the only one that's really dangerous is Nucleon- the rest are easy to outspeed and OHKO. In game, you can beat most nuclears pretty easily. But speaking in terms of theming, the game already tells you how and why the nuclears are dangerous (EG: you can't run away from them in a battle) so I don't think it would change much thematically.
(09-24-2017, 11:15 AM)shademonkey Wrote: Now as far Nuclear-type pokemon themselves are concerned, the only one I see online in competitive play is Nucleon. I've never even encountered the other ones once.
And this is why I say the type is unbalanced. Not overpowered, but unbalanced. It's either the king of the entire meta or so worthless it can't be used. Yes Atomizate definitely helps, but many nuclear moves are good in theory if they had better (read: faster) users. Any of my suggestions would make all the nuclear pokemon fall under a more normalized tiering system, where there are good ones, slightly better ones, slightly worse ones and the like.
I do agree though that you have a point in that it is hard to get good IV's for the corrupted nuclear pokemon, but the fact remains that nuclear rypes are allowed in play, so I'm just trying my best to balance a few issues.
Also, agreed in that the stats for the dex as a whole are too extreme- too many fast attackers and hardly enough walls (especially with the nuclear type being allowed). The game is extremely offense based, that's for sure.
@LordWindos , that could be one thing. Mostly all I want is to change the typing effectiveness to cap at 2x, as in Colloseum and XD.


