09-25-2017, 12:37 AM
(This post was last modified: 09-25-2017, 01:07 AM by Lord Windos.
Edit Reason: Added a dice to the 2nd Bite Attack
)
Zen State
(6)(4)(5)(6)(5)(*)(*)(*)(*)(*)(*)(*)
Reiner and his Pokémon gain + 1 in All Attributes!
The street was bathed in light as Shiintonic Illuminate activated and was cranked up to GROSSLY INCANDESANT from the Zen Boost received from his 'master', eradicating any and every trace of darkness in the area; the lighting was so perfect, not even shadows formed!
The Vampire and her Pokémon can no longer add their Stealth Specialty to their Ambushes, and everyone has a + 2 to Alert so long as Shiintonic continues to shine! However, this also triggers the Follow Me affect: all enemy Pokémon will target Shiintonic first before any other Pokémon. 'Looker' Pokémon will also be unable to use the shadows to their advantage as well, of course.
As the light filled the area, everyone tenses as they expect the horrible monster to be reveal, and Felicia, Shiintonic, Mew, and Reiner gets ready to challenge and in their wretched life!
...only to find that nothing was hiding in the shadows. It seems that the Vampire beated a hasty retreat once you decided to take away her main source of cover/concelment, and/or was intimidated by such a large hunting party coming after them!
(6)(6)(1)(1)(5)(6)(3)(5)(5)
(3)(2)(1)(3)
(5)(4)(5)(3)
(3)(2)(6)(5)(6)(5)
(3)(2)(1)(3)(1)(4)(6)(6)(1)
(5)(4)(4)(4)(3)(3)(6)(4)(1)(2)
(4)(2)(3)(6)(5)(5)(5)(6)(3)(3)
(3)(1)(3)(4)(1)(3)(1)(1)(2)(4)
If only it were that simple.
Sheninja faded into existence directly behind Felicia, as if they were their the whole time. Reiner and Shiintonic see this in an instant, but not your shiny kitty and its too late for them to react as the buggy spector empty shell glows a ghastly pink light!
Heal Block
Accuracy: DEX (*3) + Fight (2) + Channel (5) - 3 Actions = 7D6 Dice
(6)(6)(3)(1)(2)(1)(2) Darn, so close to denal!
Everyone but the Vampire and her Pokémon can no longer restore HP for 4 Rounds!
The fae mushroom was very much one NOT comfortable to being sneaked up on, and lashed out right away in with pure frightfulness!
Astonish
Accuracy: DEX (*4) + Fight (4) + Brawl (2) - 2 Actions = 8D6 Dice
(2)(5)(6)(3)(3)(3)(1)(5) Hits!
Damage: STR (*7) + 1 + STAB - Vitality (*5) = 3D6 + 1 Damage
(5)(3)(3) Shedninja takes 2 Damage; 11/13 HP (Surprise + ?), - 1 Pain
Flitch: (2)(2)(2) Nope
The fanciful feline was VERY quick to wise up that the husk had gotten the drop on her, and she was infurated by that fact. No one sneaks up on her, the original cat thief of the city (Before Weavile came along and stole that title from her), and she makes sure to teach that to the bug as she lunged out to sink their fangs into them!
Bite
Accuracy: DEX (*4) + Fight (*5) + Brawl (2) - 2 Actions = 9D6 Dice
(6)(5)(6)(3)(5)(5)(2)(1)(*3) Her luck guides her to victory! Critical Hit.
Damage: STR (*6) + 2 + STAB + Crit (2) - Vitality (*5) = 6D6 + 1 Damage
(1)(3)(4)(4)(2)(3) Shedninja takes 3 Damage; 8/13 HP
Flitch: (2)(1)(4) Nope
Wobbling in air from the Dark damage that managed to get past their Wonder Guard, the insect spector suddenly conjured blades as it began to preform a invigorating ritual to raise its power!
Sword Dance
Accuracy: DEX (*3) + Fight (2) + Perform (0) - 4 Actions - 1 Pain = 1 Luck Dice
(6) It worked!
Shedninja gain 2 STR!
Both the mischevious mushroom and fussy feline moved forward as one to put a stop the apparition before it could seriously wound them, using Ghostly and Dark power to pierce through the creature's so called impenetrable defense!
Astonish
(1)(1)(2)(5)(4)(4)(6) Hits!
(2)(2)(5) Shedninja takes 2 Damage; 6/13 HP, - 2 Pain!
Flitch: (2)(5)(4) Nope
Bite
(5)(4)(6)(6)(2)(2)(3)(*5) Lucky Lucky! Critical Hit!
(2)(3)(5)(6)(5)(2) Shedninja takes 4 Damage; 2/13 HP , - 2 Pain!
Flitch: (2)(4)(5) Nope
Once the brutal attack sconnected, the apparition vanished into thin air, as if the negative and otherworldly energies banished them to the afterlife! However, you could sense that it simply hadn't run away; It was preparing for something.
This all happened in mere moments, but it was enough for Angelica and 'Looker' to become fully alert and combat ready. Gengar materialized right in front of their master with a viscous grin on his face as ghastly energy of his own forming in their hands, and Blissey waddling up and glaring at the surrounding with all her might, daring the insect to come out so that she could cripple to death! Kyubi was hovering protectively over Emily and was now more audibly growling (Not that anyone but you noticed at this point), and you could see her disguise flicker ever so slightly as their protective instincts were starting to interfere with her True Hypnosis projection.
Strangly enough, however, both of their Crobats were no where to be seen, and you almost commented on it when Gasper bolted straight for you and hop up and down in the air, Transforming into a cartoonish 'HELP!' sign and pointing in the direction Arial was at.
Only....he wasn't there.
The Vampire must have Ambushed them, and took them away to deal with them personally while they kept your distracted and tied down by Shedninja and Beautifly (The later were in the area SOMEWHERE, but you couldn't pinpoint exactly where, much to your frustration).
.....Well fuck.
Initiative:
Shedninja: DEX (*3) + Survival (5) + (6) = 14
Shiintonic: DEX (*4) + Survival (3) + (3) = 10
Felicia: DEX (*4) + Survival (5) + (1) = 10
Blissey: DEX (3) + Survival (3) + (6) = 12
Gengar: DEX (3) + Survival (2) + (4) = 9
Beautifly (Unseen, but present) : DEX (*3) + Survival (5) + (6) = 14
Shedninja and Beautifly go first, followed by Blissey (Remember, they are under YOUR control; I just manage the stats/XP and do as you dictate for them), then Shiintonic, then Felicia, then Gengar.
The Vampire's Minions Round 1
....But where is Arial, Baltazar, and the Bats, you wonder? Why, they are...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&Scene Transition&
You (Arial) were now quite comfortly in the grasp of the Vampire, as she sliently sprinted and weaved through the back alleys with you in a bridal carry, away from the battle that Reiner and co when now embroiled in. She was heavily shrouded in a dark green, almost black cloack, with a hood that completely hide her face, though it felt like she was heavily armor underneath it all. They had your arms and legs pinned in place, and she was definitely stronger than you, so their was no way you were getting out of this without some outside intervention. Oddly and bizarely enough, however, you didn't feel as if you were in any danger from them presently; if anything, they seemed to be fascinated/perplexed by you, though you couldn't quite place how you knew that.
Well, she was a serial killer that ate women, not men, so that could explain why your throat is thankfully unslashed, but that still begged the question: Why the hell did she kidnap you, instead of attack you on the spot? What interest her in you specifically in the first place, instead of attack the women?
Baltazar's timely arrival by swooping from the night sky above and subsequently Knocking Down the Vampire interrupted that train of thought, as the blood sucker was sent sprawling and you flying into the air as a result. Fortunately, you space golem caught you before you could painfully collide with the earth, and they set you on your feet and checked to see if you were ok, and nodding their head in sastifaction that you were(Apart from your dignity being violated; that would take a while to heal). The night terror, meanwhile, jerked around and righted themselves, skittering to their feet and backing away from Baltazar in fear/hostility, letting out sounded to be a combination of hissing, chittering, and angry growling at the living pile of space debree. While they failed to react in time to prevent their master from being abducted, they managed use their Psychic powers and connection with the to track both of you down and preform his rescue, much to your relief and her great displeasure.
The Vampire's racket soon abated, and she stood hunched over about 10 meters away from your current position, their posture guarded and annoyed? as the mysterious woman, before they slowly extended their right arm, completely covered as well save the long, black knife that was pointed squarely at you now.
{You. Mine. Not Rock's. MINE. Come, or take! MINE!}
A not quiet voice...buzzed these broken up sentences into your head. From what you could tell at first glance, the blood sucker was non-hostile for NOW, but she was intent on taking you wherever with her and doing whatever she planned, and wasn't about to take no for an answer.
Tread lighty, here. You only have yourself and your trust/yet to be trusted Pokémon on hand, and backup is quite the distance away; it would take you about 5 Rounds of flat out sprinting to make it back to the main group, and you would have to deal wit the Vampire trying to stop and capture you the whole time. Fighting them was also an option, but as an enigmatic Cursed Arm user who's entire capabilities are unknown, who knows what they have tuck away in their folds....or if their pet Ultra Beast was lurking around them. Finally, there was always Diplomacy, but given your track record with interacting with other people and how....beastly the vamp was, it could either work out splendidly or be a total crapshoot.
What now?
(6)(4)(5)(6)(5)(*)(*)(*)(*)(*)(*)(*)
Reiner and his Pokémon gain + 1 in All Attributes!
The street was bathed in light as Shiintonic Illuminate activated and was cranked up to GROSSLY INCANDESANT from the Zen Boost received from his 'master', eradicating any and every trace of darkness in the area; the lighting was so perfect, not even shadows formed!
The Vampire and her Pokémon can no longer add their Stealth Specialty to their Ambushes, and everyone has a + 2 to Alert so long as Shiintonic continues to shine! However, this also triggers the Follow Me affect: all enemy Pokémon will target Shiintonic first before any other Pokémon. 'Looker' Pokémon will also be unable to use the shadows to their advantage as well, of course.
As the light filled the area, everyone tenses as they expect the horrible monster to be reveal, and Felicia, Shiintonic, Mew, and Reiner gets ready to challenge and in their wretched life!
...only to find that nothing was hiding in the shadows. It seems that the Vampire beated a hasty retreat once you decided to take away her main source of cover/concelment, and/or was intimidated by such a large hunting party coming after them!
(6)(6)(1)(1)(5)(6)(3)(5)(5)
(3)(2)(1)(3)
(5)(4)(5)(3)
(3)(2)(6)(5)(6)(5)
(3)(2)(1)(3)(1)(4)(6)(6)(1)
(5)(4)(4)(4)(3)(3)(6)(4)(1)(2)
(4)(2)(3)(6)(5)(5)(5)(6)(3)(3)
(3)(1)(3)(4)(1)(3)(1)(1)(2)(4)
If only it were that simple.
Sheninja faded into existence directly behind Felicia, as if they were their the whole time. Reiner and Shiintonic see this in an instant, but not your shiny kitty and its too late for them to react as the buggy spector empty shell glows a ghastly pink light!
Heal Block
Accuracy: DEX (*3) + Fight (2) + Channel (5) - 3 Actions = 7D6 Dice
(6)(6)(3)(1)(2)(1)(2) Darn, so close to denal!
Everyone but the Vampire and her Pokémon can no longer restore HP for 4 Rounds!
The fae mushroom was very much one NOT comfortable to being sneaked up on, and lashed out right away in with pure frightfulness!
Astonish
Accuracy: DEX (*4) + Fight (4) + Brawl (2) - 2 Actions = 8D6 Dice
(2)(5)(6)(3)(3)(3)(1)(5) Hits!
Damage: STR (*7) + 1 + STAB - Vitality (*5) = 3D6 + 1 Damage
(5)(3)(3) Shedninja takes 2 Damage; 11/13 HP (Surprise + ?), - 1 Pain
Flitch: (2)(2)(2) Nope
The fanciful feline was VERY quick to wise up that the husk had gotten the drop on her, and she was infurated by that fact. No one sneaks up on her, the original cat thief of the city (Before Weavile came along and stole that title from her), and she makes sure to teach that to the bug as she lunged out to sink their fangs into them!
Bite
Accuracy: DEX (*4) + Fight (*5) + Brawl (2) - 2 Actions = 9D6 Dice
(6)(5)(6)(3)(5)(5)(2)(1)(*3) Her luck guides her to victory! Critical Hit.
Damage: STR (*6) + 2 + STAB + Crit (2) - Vitality (*5) = 6D6 + 1 Damage
(1)(3)(4)(4)(2)(3) Shedninja takes 3 Damage; 8/13 HP
Flitch: (2)(1)(4) Nope
Wobbling in air from the Dark damage that managed to get past their Wonder Guard, the insect spector suddenly conjured blades as it began to preform a invigorating ritual to raise its power!
Sword Dance
Accuracy: DEX (*3) + Fight (2) + Perform (0) - 4 Actions - 1 Pain = 1 Luck Dice
(6) It worked!
Shedninja gain 2 STR!
Both the mischevious mushroom and fussy feline moved forward as one to put a stop the apparition before it could seriously wound them, using Ghostly and Dark power to pierce through the creature's so called impenetrable defense!
Astonish
(1)(1)(2)(5)(4)(4)(6) Hits!
(2)(2)(5) Shedninja takes 2 Damage; 6/13 HP, - 2 Pain!
Flitch: (2)(5)(4) Nope
Bite
(5)(4)(6)(6)(2)(2)(3)(*5) Lucky Lucky! Critical Hit!
(2)(3)(5)(6)(5)(2) Shedninja takes 4 Damage; 2/13 HP , - 2 Pain!
Flitch: (2)(4)(5) Nope
Once the brutal attack sconnected, the apparition vanished into thin air, as if the negative and otherworldly energies banished them to the afterlife! However, you could sense that it simply hadn't run away; It was preparing for something.
This all happened in mere moments, but it was enough for Angelica and 'Looker' to become fully alert and combat ready. Gengar materialized right in front of their master with a viscous grin on his face as ghastly energy of his own forming in their hands, and Blissey waddling up and glaring at the surrounding with all her might, daring the insect to come out so that she could cripple to death! Kyubi was hovering protectively over Emily and was now more audibly growling (Not that anyone but you noticed at this point), and you could see her disguise flicker ever so slightly as their protective instincts were starting to interfere with her True Hypnosis projection.
Strangly enough, however, both of their Crobats were no where to be seen, and you almost commented on it when Gasper bolted straight for you and hop up and down in the air, Transforming into a cartoonish 'HELP!' sign and pointing in the direction Arial was at.
Only....he wasn't there.
The Vampire must have Ambushed them, and took them away to deal with them personally while they kept your distracted and tied down by Shedninja and Beautifly (The later were in the area SOMEWHERE, but you couldn't pinpoint exactly where, much to your frustration).
.....Well fuck.
Initiative:
Shedninja: DEX (*3) + Survival (5) + (6) = 14
Shiintonic: DEX (*4) + Survival (3) + (3) = 10
Felicia: DEX (*4) + Survival (5) + (1) = 10
Blissey: DEX (3) + Survival (3) + (6) = 12
Gengar: DEX (3) + Survival (2) + (4) = 9
Beautifly (Unseen, but present) : DEX (*3) + Survival (5) + (6) = 14
Shedninja and Beautifly go first, followed by Blissey (Remember, they are under YOUR control; I just manage the stats/XP and do as you dictate for them), then Shiintonic, then Felicia, then Gengar.
The Vampire's Minions Round 1
....But where is Arial, Baltazar, and the Bats, you wonder? Why, they are...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&Scene Transition&
You (Arial) were now quite comfortly in the grasp of the Vampire, as she sliently sprinted and weaved through the back alleys with you in a bridal carry, away from the battle that Reiner and co when now embroiled in. She was heavily shrouded in a dark green, almost black cloack, with a hood that completely hide her face, though it felt like she was heavily armor underneath it all. They had your arms and legs pinned in place, and she was definitely stronger than you, so their was no way you were getting out of this without some outside intervention. Oddly and bizarely enough, however, you didn't feel as if you were in any danger from them presently; if anything, they seemed to be fascinated/perplexed by you, though you couldn't quite place how you knew that.
Well, she was a serial killer that ate women, not men, so that could explain why your throat is thankfully unslashed, but that still begged the question: Why the hell did she kidnap you, instead of attack you on the spot? What interest her in you specifically in the first place, instead of attack the women?
Baltazar's timely arrival by swooping from the night sky above and subsequently Knocking Down the Vampire interrupted that train of thought, as the blood sucker was sent sprawling and you flying into the air as a result. Fortunately, you space golem caught you before you could painfully collide with the earth, and they set you on your feet and checked to see if you were ok, and nodding their head in sastifaction that you were(Apart from your dignity being violated; that would take a while to heal). The night terror, meanwhile, jerked around and righted themselves, skittering to their feet and backing away from Baltazar in fear/hostility, letting out sounded to be a combination of hissing, chittering, and angry growling at the living pile of space debree. While they failed to react in time to prevent their master from being abducted, they managed use their Psychic powers and connection with the to track both of you down and preform his rescue, much to your relief and her great displeasure.
The Vampire's racket soon abated, and she stood hunched over about 10 meters away from your current position, their posture guarded and annoyed? as the mysterious woman, before they slowly extended their right arm, completely covered as well save the long, black knife that was pointed squarely at you now.
{You. Mine. Not Rock's. MINE. Come, or take! MINE!}
A not quiet voice...buzzed these broken up sentences into your head. From what you could tell at first glance, the blood sucker was non-hostile for NOW, but she was intent on taking you wherever with her and doing whatever she planned, and wasn't about to take no for an answer.
Tread lighty, here. You only have yourself and your trust/yet to be trusted Pokémon on hand, and backup is quite the distance away; it would take you about 5 Rounds of flat out sprinting to make it back to the main group, and you would have to deal wit the Vampire trying to stop and capture you the whole time. Fighting them was also an option, but as an enigmatic Cursed Arm user who's entire capabilities are unknown, who knows what they have tuck away in their folds....or if their pet Ultra Beast was lurking around them. Finally, there was always Diplomacy, but given your track record with interacting with other people and how....beastly the vamp was, it could either work out splendidly or be a total crapshoot.
What now?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


