10-06-2017, 03:31 PM
(This post was last modified: 10-06-2017, 03:32 PM by Lord Windos.)
Taking the opportunity presented to himself by the rocky dinosaur nearly braining itself on the rocky slopes, Ventus nimbly makes his away around it to approach his REAL target of choice, one he spot through the dust and haze that sent his blood into a boil: a Pinsir! Motioning and shouting to his two brothers, he commanded them to: "Lucifer, use Screech on the vice grip insect, before blowing it away with some stiff breezes! Michael, use Spore until it falls asleep, then struggle with all your might against it with Façade! Do not take this opponent lightly, or it will squeeze the life out of you, so stay cautious!"
Order: Lucifer will use Screech to give the bug one heck of a headache, then use Gust two times this round (3 times in later rounds) to quickly crack its chitenous shell down! Michael will focus of using Spore on it until its asleep, then start laying into it with 2 Facades this round, and 3 Façade per round after the first. When its knocked out, Michael will also use Stun Spore on its unresisting form to paralyze it too, and then Ven will toss his last Pokeball at it. If that fails, leave the Pinsir to be trampled by the rest of the Pokémon, as Ven has no sympathies for its kind!
Moves:
Screech
Accuracy: DEX (2) + Fight (3) + Channel (3) - 3 Actions = 5D6 Dice
Effect: Known
Gust
Accuracy: 8D6 - 4/5 Actions = 4/3D6 Dice
Damage: STR (3) + 2 + STAB + SE - Vitality (*1 [If Screech lands]) = 5D6 + 1 Damage
Effect: None
Spore
Accuracy: 8D6 - 3/4/5 Actions = 5/4/3D6 Dice
Effect: Known
Façade
Accuracy: 7D6 - 4/5 Actions = 3/2D6 Dice
Damage: STR (3) + 6* (Toxiced) - Vitality (*1) = 8D6 Damage
Effect: None
After First Round:
Gust will have 5/4/3D6 Base Accuracy, while Façade should have 4/3/2D6 Base Accuracy. That is it for now!
Order: Lucifer will use Screech to give the bug one heck of a headache, then use Gust two times this round (3 times in later rounds) to quickly crack its chitenous shell down! Michael will focus of using Spore on it until its asleep, then start laying into it with 2 Facades this round, and 3 Façade per round after the first. When its knocked out, Michael will also use Stun Spore on its unresisting form to paralyze it too, and then Ven will toss his last Pokeball at it. If that fails, leave the Pinsir to be trampled by the rest of the Pokémon, as Ven has no sympathies for its kind!
Moves:
Screech
Accuracy: DEX (2) + Fight (3) + Channel (3) - 3 Actions = 5D6 Dice
Effect: Known
Gust
Accuracy: 8D6 - 4/5 Actions = 4/3D6 Dice
Damage: STR (3) + 2 + STAB + SE - Vitality (*1 [If Screech lands]) = 5D6 + 1 Damage
Effect: None
Spore
Accuracy: 8D6 - 3/4/5 Actions = 5/4/3D6 Dice
Effect: Known
Façade
Accuracy: 7D6 - 4/5 Actions = 3/2D6 Dice
Damage: STR (3) + 6* (Toxiced) - Vitality (*1) = 8D6 Damage
Effect: None
After First Round:
Gust will have 5/4/3D6 Base Accuracy, while Façade should have 4/3/2D6 Base Accuracy. That is it for now!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


