Nidorino Round 1
Haunter: (5)
Nidorino: (3)
Haunter summons shadowy energy in his hand and hurls it at Nidorino. The next one is ready to fling before you can say "Boo!"
Shadow Ball
(4)(1)(6)(2)(4)(2)
Nidorino has 2 vit, so 6 dmg dice
(6)(3)(5)(3)(6)(3) Nidorino takes 3 dmg 3/6hp -2 pain
Chance: (1)
This Nidorino acts like it has dealt with ghosts before. Perhaps it has journeyed near the Ruins.
Strike
2 Dex +3 Fight +1 Brawl -2 actions -2 pain = 2 dice
(6)(4)
3 Str + 1 power =1 dice min
(5) Haunter takes 1 dmg
Shadow Ball
(6)(2)(4)(4)(5)
(5)(6)(2)(2)(1)(2) Nidorino takes 2 dmg, leaving just 1 hp. He doesn't have enough dice for another move, and chooses to flee instead!
Haunter gains 4Xp. Valder gains 3XP. As the ghost celebrates victory, a Kanghaskhan comes flying right through him!
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



