Haunter relaxes while Theo gets revved up to fight!
Kangaskhan: (6)
Theo: (3)
Kangaskhan Round 1
Fake Out
2 Dex +3 Fight + 1 Brawl -2 actions = 4 dice
(6)(6)(3)(4)
3 str +1 power +1 stab -3 vit = 2d6-1
(5)(1) No damage, but Theo flinches.
Chip Away Kangaskhan starts bashing away at Theo's steel helm, while he flinches in discomfort.
(2)(6)(2)
3 Str +3 power +1 stab -3 vit = 4d6-1
(3)(6)(2)(6) Theo takes 1 dmg
Night Slash Thinking quickly, Theo gets in under the rain of lesser blows and delivers his strongest.
(5)(4)
(5)(2)(3)(1)(1)(3) Unfortunately, Kangaskhan is armored above and below.
Kangaskhan Round 2
Bite Kanga picks up the little warrior and inserts him into her mouth.
(5)(3)(5)(5)
3 Str +2 power -3 vit = 2d6-1
(2)(5) Nothing
Flinch: (6)(6)(6) However, Theo's ENTIRE head is within the maw of Kangaskhan. He can't move!
Chip Away
(3)(4)(2)
(4)(4)(6)(1) Theo takes 2 dmg 3/6hp -2 pain
Kangaskhan Round 3
Leer Tired of trying to get through the thick shell, Kangaskhan puts her eye right up to Theo's eyeholes.
(5)(2)(1)
-1 Defense for Theo, activating Defiant!
Night Slash Theo was impatient to actually get a strike in. Now's his chance!
-2 pain = 3 dice
(5)(3)(1)
(6)(2)(2)(6)(5)(1)(3)(4) Kangaskhan takes 4 dmg 5/9 hp -1 pain.
Chip Away
(5)(6)
(1)(1)(5)(2)(5) No damage.
I'll pause here in case you want to change tactics.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



