10-10-2016, 12:19 AM
(10-09-2016, 12:19 AM)Dragonstrike Wrote:(10-08-2016, 11:51 PM)senwood Wrote: I noticed that with Transform Dramsama, the HP value does not change after transformation. Does this means Transform in Uranium does not copy opponent's stat?
Transformations never copy enemy HP, and always keep the user's original HP values. All other stats are perfectly mirrored though, including boosts.
And since I'm here, I'd also like to mention a minor mechanical issue with shinies and Illusion: Illusion copies the target pokemon's sprite, but it does not disguise if Dramsama is shiny or not to match the target it's disguised as. This means a shiny Dramsama disguised as a non-shiny and vice versa completely blows its cover atm because of that red Shiny Star. Hopefully that gets remedied in the future. Until then though, Dramsama users should take that into account when building their teams.
Thanks Lord Windos, this clarifies why need to put max EV on HP and Spd.
Speaking on bug, another minor bug: if you are still under Illusion when Transformed, once you get hit, your sprite will turn back to Dramsama. But the transformed moves (and I believe stat) still remains.


