10-18-2017, 06:10 PM
The library underneath the pavilion requires a short wait in a speedy elevator, then a casual walk or ride westward to the library itself, past just a few faculty offices and a single underground classroom. The lights of the underground corridor are dim, inset ones - so it's a surprise when you head through the library door into a very brightly lit room of decent size. It supposedly pales in comparison to the one in Botanville, but it's still one of the bigger libraries in Creshire. Cress City's is considered bigger but less useful. The League's library is large and of unknown size.
A library science student helps you, bringing a big pile of books that might or might not help. She's very fast when assisted by her portable computer, moving stairways, and an electronic ladder.
I'll start with the easy ones: You find no mention of unruly vines at all, nor the phrase "disaster of stone" or anything like that. There's a bit on Tangrowth being known to shepherd vines, which you already knew, and the author thinks Pokemon who learn Ancient Power are prone to odd behaviors like that.
Every Slowking crown is a little bit different, based on where the Shellder is obtained. Sometimes, but certainly not always, the colors are affected by the prevailing elements of the area. A simple pond Shellder is likely to create a grayish blue crown. One of Dagny's predecessors worked with an engineering Slowking with a yellowish crown. That would point toward the Shellder being related to psychic (or poison or fairy) energy.
Corsola sheddings can also turn a Shellder pink even before evolution.
You learn that a Shiny Shellder produces very unusual Slowkings, who act like clever dragons to amass a hoard of riches.
Creshire doesn't have all that many large bodies of water.
There's the mountain tarns (definitely a bit special, supposedly blessed by Suicune). Vapor Falls is known to enhance meditation and psychic energy.
Chicory Lake is by far the most significant. It's called the "Little Ocean" in the ancient tongue, and some have believed it to house a watery legendary, who manages to summon storms and tsunamis even though it's not the real ocean.
The little pond near Wineberry doesn't even get a mention unless you're looking at an actual atlas.
You already know all about Murkrow Cove.
That wiggly bit on the bottom of the map is the Botanville Bays. They're actually pretty weird. Some are a mix of salt/fresh water (estuaries). Some change shape over time, quite quickly relative to other geographic features. And unusual Pokemon often appear there. Telperion's top scientists believe the Bays were formed by meteors. Radar shows an underground river originating there and crawling under much of the region.
Bromeliad Bay in the West is of interest. You find an entire book, "Conkeldurr's Conspiracies," about what the military is supposedly hiding there, just out of sight of the tourist beaches. Sarimanok used to use Dive here; that's actual historical fact. But we don't know if he was hiding secrets or just adventuring. It also houses Garlicburg, a forbidding island known for powerful "magic" herbs.
There's actually a whole trilogy of books about the Lake Guardian Trio, who are all known to have been in Creshire at some point. However, Uxie was seen leaving Creshire the day the old King was overthrown. The Pokemon headed North, across the mountains and sea.
Mesprit helped the fledgling League for a short time, mostly with their justice system. Then it sort of grew weary of the constant flaws of mankind, who constantly demanded more from it without giving anything back. The newborn League found Mesprit in the Safari Zone, which existed even back then. One scroll describes Mesprit near the end as "sleepy and aloof," though "its projected spirit was at times bright and playful."
Azelf was once glimpsed over Lake Chicory, but fleeing East with some haste. Some say it was fleeing in fear, but others say as the Pokemon of Willpower, it was more likely hastening to solve a problem. The author calls this "unsettling."
King Sarimanok was thought to have some measure of control over the Lake Guardian Trio. They respected him very much, especially when he was young. They helped him with several works, including powerful items and technology. He would bring them all together before any major battle or great undertaking (he had several undertakings that were considered world-altering, of course). Strangely, no one ever saw Sarimanok use the Guardians in battle or these "great works", even though he was seen to use other legendaries.
Nowhere in this extensive trilogy does it mention a disturbed ancient power, mannikins, or a journey to the ends of the earth. Or any other phrases from the prophecy the Unown gave you.
Your Slowking can read, and he does so with great apparent pleasure. The librarian won't let him have any valuable books, though, because his paws get them damp. He studies the atlas with great interest. He appears capable of reading even some of the oldest books in the Common Tongue, back when it was an archaic language full of "thee's" and "thou's".
A library science student helps you, bringing a big pile of books that might or might not help. She's very fast when assisted by her portable computer, moving stairways, and an electronic ladder.
I'll start with the easy ones: You find no mention of unruly vines at all, nor the phrase "disaster of stone" or anything like that. There's a bit on Tangrowth being known to shepherd vines, which you already knew, and the author thinks Pokemon who learn Ancient Power are prone to odd behaviors like that.
Every Slowking crown is a little bit different, based on where the Shellder is obtained. Sometimes, but certainly not always, the colors are affected by the prevailing elements of the area. A simple pond Shellder is likely to create a grayish blue crown. One of Dagny's predecessors worked with an engineering Slowking with a yellowish crown. That would point toward the Shellder being related to psychic (or poison or fairy) energy.
Corsola sheddings can also turn a Shellder pink even before evolution.
You learn that a Shiny Shellder produces very unusual Slowkings, who act like clever dragons to amass a hoard of riches.
Creshire doesn't have all that many large bodies of water.
There's the mountain tarns (definitely a bit special, supposedly blessed by Suicune). Vapor Falls is known to enhance meditation and psychic energy.
Chicory Lake is by far the most significant. It's called the "Little Ocean" in the ancient tongue, and some have believed it to house a watery legendary, who manages to summon storms and tsunamis even though it's not the real ocean.
The little pond near Wineberry doesn't even get a mention unless you're looking at an actual atlas.
You already know all about Murkrow Cove.
That wiggly bit on the bottom of the map is the Botanville Bays. They're actually pretty weird. Some are a mix of salt/fresh water (estuaries). Some change shape over time, quite quickly relative to other geographic features. And unusual Pokemon often appear there. Telperion's top scientists believe the Bays were formed by meteors. Radar shows an underground river originating there and crawling under much of the region.
Bromeliad Bay in the West is of interest. You find an entire book, "Conkeldurr's Conspiracies," about what the military is supposedly hiding there, just out of sight of the tourist beaches. Sarimanok used to use Dive here; that's actual historical fact. But we don't know if he was hiding secrets or just adventuring. It also houses Garlicburg, a forbidding island known for powerful "magic" herbs.
There's actually a whole trilogy of books about the Lake Guardian Trio, who are all known to have been in Creshire at some point. However, Uxie was seen leaving Creshire the day the old King was overthrown. The Pokemon headed North, across the mountains and sea.
Mesprit helped the fledgling League for a short time, mostly with their justice system. Then it sort of grew weary of the constant flaws of mankind, who constantly demanded more from it without giving anything back. The newborn League found Mesprit in the Safari Zone, which existed even back then. One scroll describes Mesprit near the end as "sleepy and aloof," though "its projected spirit was at times bright and playful."
Azelf was once glimpsed over Lake Chicory, but fleeing East with some haste. Some say it was fleeing in fear, but others say as the Pokemon of Willpower, it was more likely hastening to solve a problem. The author calls this "unsettling."
King Sarimanok was thought to have some measure of control over the Lake Guardian Trio. They respected him very much, especially when he was young. They helped him with several works, including powerful items and technology. He would bring them all together before any major battle or great undertaking (he had several undertakings that were considered world-altering, of course). Strangely, no one ever saw Sarimanok use the Guardians in battle or these "great works", even though he was seen to use other legendaries.
Nowhere in this extensive trilogy does it mention a disturbed ancient power, mannikins, or a journey to the ends of the earth. Or any other phrases from the prophecy the Unown gave you.
Your Slowking can read, and he does so with great apparent pleasure. The librarian won't let him have any valuable books, though, because his paws get them damp. He studies the atlas with great interest. He appears capable of reading even some of the oldest books in the Common Tongue, back when it was an archaic language full of "thee's" and "thou's".
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



