10-19-2017, 05:31 PM
(This post was last modified: 10-19-2017, 05:31 PM by Dragonstrike.)
On the note of Detect since I haven't commented on that yet:
I like the change. Brings it more in line with how it works in the games, as the book never actually says it negates the effects of damaging moves, just the effects of support moves. Of course, even with that buff in place, getting hit by moves with a 100% chance of inflicting their effect is probably still going to result in taking that effect on the chin (like getting hit with Acid Spray, maybe).
Protect and Detect are also a lot stronger than most other Shield moves since they're the big complete protection moves. Though Wide Guard gets a special mention due to basically being a Protect/Detect for the whole party in pokerole (minus all ability to block support moves). That's one of Gallade's missing moves from OR/AS that I would absolutely love to have access to if possible.
I like the change. Brings it more in line with how it works in the games, as the book never actually says it negates the effects of damaging moves, just the effects of support moves. Of course, even with that buff in place, getting hit by moves with a 100% chance of inflicting their effect is probably still going to result in taking that effect on the chin (like getting hit with Acid Spray, maybe).
Protect and Detect are also a lot stronger than most other Shield moves since they're the big complete protection moves. Though Wide Guard gets a special mention due to basically being a Protect/Detect for the whole party in pokerole (minus all ability to block support moves). That's one of Gallade's missing moves from OR/AS that I would absolutely love to have access to if possible.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


