Little 4x4 Round 5
"Sure! And don't be too confident in your psychic cat. Makuhita is full of surprises!"
Fake Out
5 dice, -2 actions
(4)(4)(1)
Evade: (4)(3) No luck for Kyuu.
(5) Kyuu takes 1 dmg and flinches. 5/6hp.
Makuhita rolls forward and comes up with arm outstretched, knocking the cat over and pinning him forcefully to the floor.
Force Palm
(4)(1)
(5)(3) No damage
Paralyze: (6)(3)(3) Espurr is paralyzed!
"How do you like that? Esparalyzed."
Confusion 3
Down to just one dice with paralysis.
(2) Miss! Makuhita easily rolls aside. He seems very rolypoly.
Little 4x4 Round 6
Confusion 1
8 dice, -2 actions, -2 par
(4)(3)(4)(3)
Surprise: (6)
Makuhita is so small and so rolypoly that attacks have a chance to miss him entirely!
Confusion chance: (3)
Tackle
(2)(2)(3) Makuhita's roll rolls right past Espurr, who is conserving as much movement as possible.
"Surprised? Yeah, sometimes his rolling speed can make him miss attacks, but it also makes him much harder to hit!"
Confusion 2
(5)(4)(2)
Surprise: (5)
(4)(1)(4) Makuhita takes 3 dmg! 2/5hp -2 pain
Chance: (6) Makuhita is confused!
Tackle - not enough dice. Makuhita accidentally rolls into a small circular pool of the fountain, where he fits perfectly! You can hear him burbling in the water.
Little 4x4 Round 7
Confusion, holding back!
(3)(2)(2)(6)
Surprise: Ehh, he's stuck.
(4)(1)(1) It's still enough to take him out of the fight! Your opponent withdraws Makuhita quickly before he can inhale water.
"That was really fun! Did you know that in Little Cup battles you're limited to just three moves per round? Thought you deserved to know that, since you won."
You collect your money and your XP! 13Xp to distribute among your Pokemon, and 7 for Shiva.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



