10-22-2017, 10:05 PM
Alright, that last post in the game thread is so clever and ingenuis use of 4th wall breaking shenanigans that I'm doing a Training Roll for Reiner/Mew!
Training Roll: DEX (3) + Fight (4) + Channel (3) = 10D6 Dice + 2 XP for the Idea in the first place!
(6)(5)(2)(4)(2)(2)(2)(4)(4)(4) Reiner and Mew both gain 8 XP!
You also have permission to inform him that he's able to make a Mewium Z if he takes a Z Crystal an imbunes it with a piece of his Psychic Power/Essence (It'll come easy for him!), and that he can reverse the process if he chooses too (Though it cost 1 Will Point to do either of those actions). Enjoy!
Training Roll: DEX (3) + Fight (4) + Channel (3) = 10D6 Dice + 2 XP for the Idea in the first place!
(6)(5)(2)(4)(2)(2)(2)(4)(4)(4) Reiner and Mew both gain 8 XP!
You also have permission to inform him that he's able to make a Mewium Z if he takes a Z Crystal an imbunes it with a piece of his Psychic Power/Essence (It'll come easy for him!), and that he can reverse the process if he chooses too (Though it cost 1 Will Point to do either of those actions). Enjoy!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


