10-22-2017, 10:09 PM
(10-22-2017, 10:05 PM)Lord Windos Wrote: Alright, that last post in the game thread is so clever and ingenuis use of 4th wall breaking shenanigans that I'm doing a Training Roll for Reiner/Mew!
Training Roll: DEX (3) + Fight (4) + Channel (3) = 10D6 Dice + 2 XP for the Idea in the first place!
(6)(5)(2)(4)(2)(2)(2)(4)(4)(4) Reiner and Mew both gain 8 XP!
You also have permission to inform him that he's able to make a Mewium Z if he takes a Z Crystal an imbunes it with a piece of his Psychic Power/Essence (It'll come easy for him!), and that he can reverse the process if he chooses too (Though it cost 1 Will Point to do either of those actions). Enjoy!
Thought you might like the idea
Keeps him busy, too. And trust me, players being able to break the 4th wall can certainly result in some...interesting scenarios 
I'll probably bring up the Mewnium Z thing after our initial bouts in Pokken, though I'll be certain to warn him about the...drawbacks as well.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


