Hatcher Round 2
"Well, I certainly wouldn't use Hydro Pump on a Cottonee! And wow, it takes a long time for a Shelgon to evolve...not something I would want to do again! Every day I carried him up Mount Sentry, and as he grew stronger, so did I!"
Helping Hand 1
(2)(5)(4)
Fairy Wind 1
(5)(2)(6)(5)(4)(4) Ohhhh daannnnng. Azurill lures Shelgon out of defensive mode by passing quite close to him - quite fearlessly! And that's when Cottonee attacks.
He has 3* vit.
(2)(5)(6)(2)(2)(1)(6) Shelgon takes 4 dmg 6/10hp -1 pain.
"What a combination! I don't know which one to take down first...think it'll have to be Cottonee!"
Ember 1
(3)(1)(5)(6)(1)
(4)(2) Cottonee takes another 2 dmg 2/6hp -2 pain.
Helping Hand 2
(3)(3) Shelgon's not falling for that trick again!
Fairy Wind 2
(6)(2)(6)
(6)(2)(2)(5) b]Shelgon takes 3 dmg[/b] 3/10hp -2 pain.
"Shelgon, break up the combination."
Headbutt 2 on Azurill
(5)(5)(5)
3 Str +3 power -3 vit
(4)(2)(1) Azurill takes 1 dmg 3/6hp -2 pain
Flinch Chance: (2)(5)(2)
Fairy Wind 3
(4)(5)
(5)(3)(2)(4) Shelgon is out of the battle.
4XP to Shiva, and 3XP each to Cottonee and Azurill! Cottonee gains 1 Happiness from fulfilling her role as Dragonslayer! She's been looking forward to such a thing since day 1.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



