11-05-2017, 12:47 PM
(This post was last modified: 11-05-2017, 12:49 PM by Dragonstrike.)
'Swellow, eh? How fitting for him. Alright then.'
"Yule, keep up the pressure on Lopunny with Vine Whip. If he's out of reach, smack that Swellow around with Take Down! We're gonna have you goin' out in style if at all posible! Swiftfire, keep up with the fire power, but don't burn that bird!"
Vine Whip x3 (Take Down on Swellow instead if Lopunny isn't a valid target)
Accuracy: 9 Base - 1 Pain - 3/4/5 Actions = 5/4/3 D6
Damage: 3 D6
Effect: Potential recoil if Take Down is used and does damage.
Ember x3 (Flame Charge on Swellow instead if Lopunny isn't a valid target)
Accuracy: 10 base - 2 Pain - 3/4/5 Actions = 5/4/3 D6
Damage: 3 D6
Effect: Burn 1 (1) for Ember.
"Yule, keep up the pressure on Lopunny with Vine Whip. If he's out of reach, smack that Swellow around with Take Down! We're gonna have you goin' out in style if at all posible! Swiftfire, keep up with the fire power, but don't burn that bird!"
Vine Whip x3 (Take Down on Swellow instead if Lopunny isn't a valid target)
Accuracy: 9 Base - 1 Pain - 3/4/5 Actions = 5/4/3 D6
Damage: 3 D6
Effect: Potential recoil if Take Down is used and does damage.
Ember x3 (Flame Charge on Swellow instead if Lopunny isn't a valid target)
Accuracy: 10 base - 2 Pain - 3/4/5 Actions = 5/4/3 D6
Damage: 3 D6
Effect: Burn 1 (1) for Ember.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


