11-22-2017, 09:03 PM
(11-22-2017, 08:19 PM)Spiritmon Wrote: "Damn." Arial was quite grumpy with this situation. "If I not succeed now, its bye bye escape route. But I must at least try."
Action: Try to open with the vent with the Talon. I feel with luck this time. No pain no gain. If not work, he will try to open with his bare hands.
(3)(5)(3)(3)(3)
*CRACK!*
Another large piece flies of the Talon, reducing the Effective damage of the weapon by 1, and removing the Bleed Effect. However, it was still usable as screwdriver, so you keep at trying to unscrew that darn bolt!
(3)(4)(5)(6)(5)
With a particularly viscous twist with the Talon, you manage to get that blasted screw off, leaving you with only one left to remove. Can he do this without royally screwing up at the last second?
(5)(1)(2)(3)(1)
*BRAAAACK!* And there goes the Sharp Talon, shattered completely as it crumbled in your hands! However, with 3/4 of the screws removed from the cover, you would have a much easer time twisting it off/rotating it to unbar the vent!
Vent Remove Check: STR (2) + Perform (1) = 3D6 Dice
(2)(4)(5)
There we go! The vent cover is no longer blocking the escape route, thank heavens! You may of lost your weapon in the process, but at least it was not in vain! Presuming you immediately enter it, you manage to crawl around in the crampt confines, making a sharp turn left soon after you entered the vent system and continuing onwards, careful not to make too much a racket. Soon enough you come to an intersection, one way continuing 'straight ahead', and the other way going left. Its too dark to see what which ways goes where, so you'll have to make a blind choice here, sadly.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


